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About the interactive media data

Games statistics in this section were compiled by Screen Australia from The NPD Group Australia data, based on NPD’s total market estimate. Prior to 2011, data was sourced from GfK Retail Technology Australia. Data may not be copied or reproduced in any way or form without the written consent of either NPD or GfK.

Due to a change in The NPD Group Australia’s methodology in 2013 which saw an expansion of categories and an increase in the panel, data for the years 2010–2012 was republished to incorporate the resultant changes. While the differences in the total value of the games hardware and software market for the years 2010, 2011 and 2012 are comparatively insignificant and do not contradict the downward trend identified by previously published data, comparisons with previous years should be done with caution.

Interactive

Interactive statistics in this section of Screen Australia’s website are compiled by Screen Australia from The NPD Group Australia data, based on NPD’s total market estimate. Prior to 2011, data was sourced from GfK Retail Technology Australia. Data may not be copied or reproduced in any way or form without the written consent of either NPD or GfK.

Due to a change in The NPD Group Australia’s methodology in 2013 which saw an expansion of categories and an increase in the panel, data for the years 2010–2012 was republished to incorporate the resultant changes. While the differences in the total value of the games hardware and software market for the years 2010, 2011 and 2012 are comparatively insignificant and do not contradict the downward trend identified by previously published data, comparisons with previous years should be done with caution.

Additional information from other organisations is available: see Other data sources.