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Screen Australia

Fraudulent communications purportedly from Screen Australia

Screen Australia · 03/09/2026 ·

Screen Australia is aware of scam attempts involving fake emails and promotional materials that falsely claim to be from our organisation.

We encourage all recipients to carefully check the sender’s email address and verify the authenticity of any communication before responding, clicking links, opening attachments, or providing personal or financial information.

If you are unsure whether a communication is genuine, please contact Screen Australia directly through the contact details listed on our website.

Visit www.scamwatch.gov.au for further information.

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Screen Australia reflects on 10 years of the Gender Matters KPI with ‘steady and consistent’ 2024/25 update

Screen Australia · 06/11/2025 ·

Screen Australia has today released the 2024/25 outcomes of the second year of its current Gender Matters KPI. In 2024/25, 56% of key creative roles – defined as producer, director and writer – across approved Screen Australia development and production funding were held by women, non-binary and/or gender diverse people.

Combined with the results of the first year of this KPI from 2023/24, the current average is 57%, on track to meet the three-year-average target of 50% from 2023/24 to 2025/26.

As the second year of the three-year KPI, Screen Australia Chief Operating Officer Grainne Brunsdon sees the results as a positive representation of where the industry is heading.

“Changes year-to-year are to be expected, but we’re delighted to see steady and consistent growth over time, with all approved development and production applications reaching over 50% in 2024/25.”

“Looking industry-wide, 46% of all key creative roles on projects that entered production were occupied by women in 2023/24*, matching the previous year’s result. While we know there is still work to be done in some areas, ten years on from Gender Matters’ launch, we can see positive change in an ever-evolving screen landscape. We recognise progress takes time, so our continued efforts in this space remain as important as ever.”

“Most significantly, we’re encouraged by the cultivation within games roles, as both creative and business roles reached over 50% representation for the first time since tracking of games data commenced. Reflecting on the growth of the games industry over the past year, it’s encouraging to see greater equity in Screen Australia-funded games roles.”

Screen Australia Chief Executive Officer Deirdre Brennan said, “These results reflect the vital work that continues on-set and behind-the-scenes across the industry to support female and gender diverse practitioners.”

“Screen Australia is committed to supporting an equitable and diverse sector, guided by our new strategic framework and purpose to build a vibrant, viable screen industry that reflects the depth and diversity of Australian stories.”

“We continue to collaborate with the sector to support genuine representation in the industry.”

EXAMINING SUCCESSFUL SCREEN AUSTRALIA APPLICATIONS (DEVELOPMENT AND PRODUCTION)

The data set that informs the KPI includes Screen Australia-funded project applications in both development and production. This is the second year the KPI has examined representation of women, non-binary and/or gender diverse people.

The data is further examined through eight report categories: feature drama, TV/VOD drama, documentary, and online drama in both development and production.

The overall figures for 2024/25 show that all eight categories were 50% or over.

In 2024/25, 56% of key creative roles on approved projects were occupied by women, non-binary and gender diverse people. This is further broken down by individual key roles: 62% of producer roles, 55% of writer roles and 49% of director roles.

Producers continue to drive parity, exceeding 50% in all report categories. Notably feature drama continues to be an area of focus with only producers reaching parity across development and production.

SCREEN AUSTRALIA DEVELOPMENT KEY TAKEAWAYS

In reviewing successful Screen Australia development applications for 2024/25, 54% of development roles were held by women, non-binary and/or gender diverse people, with all report categories reaching parity or above. TV/VOD development showed the highest representation at 65%. Online drama development, documentary development and feature drama development were only within a few percentage points at 54%, 51% and 50% respectively.

Producers continue to have the highest level of representation across all development categories, particularly TV/VOD drama development (70%). Feature drama development reports 60% and documentary development is at 58%, whereas producers in online drama reached 52%.

Writers are also above parity across three out of four categories with TV/VOD drama development at 64%, online drama development and documentary development both at 56% and feature drama development below parity at 41%.

Across all report categories, comparatively directors are least represented, but still reach above the 50% target for TV/VOD drama development (57%) and online drama development (52%). Feature drama development reached 45% and documentary development is at 35%. However, due to the nature and format of documentary content, directors may not be attached at development application stage.

SCREEN AUSTRALIA PRODUCTION KEY TAKEAWAYS

Across all approved Screen Australia production applications for 2024/25, 60% of key creative roles were held by women, non-binary and/or gender diverse people. Online drama production shows significant growth, showing the highest levels of representation of any report category with 80% of Screen Australia approved production applications creative roles held by women, non-binary and/or gender diverse people in 2024/25.

As with development applications, producers of Screen Australia production applications have notably higher representation in 2024/25, with women, non-binary and/or gender diverse people representing 64% of producers. Writers sit above parity at 59% and directors at 54%.

Online drama production shows significant representation of women, non-binary and/or gender diverse people with all three categories – producers, writers and directors – well above parity at 88%, 79% and 70% respectively.

TV/VOD drama production shows improvement on the previous year with all roles exceeding 60% representation: producers at 65%, directors at 62% and writers at 61%.

Documentary production exceeded parity in 2024/25 with 56% across all key creative roles. Producers led the roles with 60% representation, and directors and writers reached parity at 53% and 52% respectively.

Notably, feature drama production continues to show marked variation between key creative roles. Feature drama production writers and directors are below parity with women, non-binary and/or gender diverse people representing 45% and 36% respectively, while producers exceeded parity at 59%.

SCREEN AUSTRALIA GAMES DATA

Screen Australia also monitors gender diversity in broader agency funding applications, outside of the parameters of the Gender Matters KPI. The games sector reflects the largest area of potential development for Screen Australia gender reporting. In 2024/25, it also represents the highest growth in representation across Screen Australia-approved applications.

Due to the different roles within the games sector, the gender data is broken down into three key categories: creative, business and technical.

Overall, 45% of key games roles in approved applications in 2024/25 were held by women, non-binary and/or gender diverse people**.

Games creative and business roles were both above 50%, the first time in data reporting that these roles have exceeded 50% in any category for games.

Technical was lower at 24%; however, it was also the smallest reporting category between the three key categories.

This result is encouraging and reflects the continued work of the Screen Australia games team in advocacy and outreach within the games sector.

INDUSTRY-WIDE DATA

Screen Australia also measures gender representation across the broader Australian screen industry. Industry-wide gender data tracks the proportion of women only in key creative roles – producer, director and writer – in all screen productions entering production in Australia in a given financial year. This data includes industry-wide feedback, encompassing titles that are Screen Australia-funded alongside those that are not*.

This is a year-round process and consequently there is a one-year lag compared to Screen Australia application data, with 2023/24 results now available.

In 2023/24, industry-wide progress was slow, but continued to demonstrate growth. Women occupied 46% of all key creative roles on projects that entered production which is the same overall result as 2022/23, with women representing 52% of all industry-wide producer roles and 45% of writer roles.

The percentage of women directors remains below parity at 43% but, encouragingly, this was a slight increase from 2022/23, and an overall five-year high from previous industry-wide reporting.

As in the previous year, only online drama exceeded 50% representation across all three creative roles with producers at 58%, directors at 52% and writers at 55%.

TV drama showed improved representation with women occupying 57% of producer roles, 54% of writer roles and director roles at 49%.

Documentary and feature drama remain areas of focus, as all roles were below 50% in 2023/24, at 41% and 36% respectively.

In documentary, women accounted for 49% of producers, 38% of writers and 37% of directors.

Feature drama showed a slight increase on 2022/23 results, but continues to be below parity with 43% of producers, 33% of writers and 32% of director roles held by women.

Details of all data sets and notes on method are available here.

*Industry-wide data is based on information provided by industry agencies, broadcasters, and producers, as well as some publicly sourced information, and is recorded based on the financial year a title enters production in Australia. Titles surveyed include independent films to large scale international productions, local documentaries, and dramas for television and online.

**While this data covers development and production funding across online, feature film, television, documentary and games, games data is not counted towards this KPI due to differences in key roles. See how games categorisation differs from other data sets in notes on method here.

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“Don’t think algorithm, think audience”: making data work for you in online content

Screen Australia · 23/05/2025 ·

Digital content and kids IP specialist Nico Lockhart shares what producers can learn about audience development and content production from YouTube.

Find this episode of the Screen Australia Podcast on Apple Podcasts, Spotify or Pocket Casts

For digital content strategist Nico Lockhart, online storytelling offers an opportunity for creatives and businesses to upskill, expand and build audiences like never before.

During the episode, we discuss the opportunities and challenges of working with online programming, as Lockhart shares the importance of a good thumbnail, why a viral video could take years, and how the direct-to-audience model is evolving with its audience.

Lockhart shares his insights into developing kids IP for online formats and the business potential of the platform, as well as his observations about the parallels between traditional media and online media production. And for film or television producers looking to make the transition to online platforms like YouTube, he says it’s never too late to get started. The key is making creative decisions with your distribution platform in mind.

“Approach it more like a startup, so your property and your series for YouTube potentially needs to be more of an IP model,” he says. “YouTube is another type of consumer demand. It’s no different from stuff we’ve done before. It’s just thinking about it a little bit differently.”

Learn more from the conversation wherever you listen to podcasts.

Resources

  • Learn more about developing kids IP for YouTube with Nico Lockhart via the Kids IP Incubator webinar. Find out more about the Kids IP Incubator workshops and the successful online teams here.
  • Hear from other successful online creators through The Colin & Samir Show.

Data sources

  • YouTube by the Numbers
  • The Gauge: Neilsen’s Total TV and Streaming Snapshot – March 2025
  • PARK: Precise Advertiser Report – Kids – 2023 (PDF)

Subscribe to the Screen Australia Podcast on Apple Podcasts, Spotify or Pocket Casts

Audio Transcript

[00:00:06] Aimée Lindorff Welcome to the Screen Australia podcast. I’m your host, Aimée Lindorff, with Screen Australia’s online publication, Screen News. Before we start, I’d like to acknowledge the various countries you’re listening in from, the unceded lands of Aboriginal and Torres Strait Islander people. This podcast has been created on the lands of the Gadigal people of the larger Eora Nation, the traditional custodians and first storytellers of this region. Always was, always will be.

Today we’re talking about YouTube and the appeal of online video content through the lens of Kids IP. Now according to the March 2025 NielsenTV and Streaming Snapshot, streaming platforms take up over 43.8% of the American TV market and notably YouTube is the leading streaming platform for TV viewing audiences. Uh yeah, you heard that right – over 12% of viewing audiences watch television using and that’s compared to 10% from just 12 months ago. And then if we look a little deeper, 84% of kids say YouTube is the main way they consume video content. Currently, YouTube has over 2.49 billion monthly active users. That’s a lot of potential viewers. So, it’s fair to say that the use of YouTube as a preferred platform, as a distributor, is growing as audiences’ appetite for stories and their viewing habits change. So, whether you’re producing documentary or scripted, whatever your demographic, there’s a lot to learn about audience behaviour, content generation and discoverability from how audiences engage with kids’ content on YouTube. Joining us today is digital strategy and production executive Nico Lockhart to share his insights into the world of online production and how to approach content and IP for online audiences. Nico was in Australia as guest of Screen Australia and the Australian Children’s Television Foundation for the Kids IP Incubator Initiative, supporting children’s online creators to develop Australian IP for digital platforms. Throughout the episode, Nico sets the scene for the current state of children’s online programming and shares his approach to content strategy for YouTube, including how to optimise the production workflow. Using analytics to identify what’s working and build your audience, creating what Nico calls legit bait instead of click bait and why YouTube is the perfect space to develop IP. Remember to subscribe to the Screen Australia newsletter for all the latest from the Australian screen industry and also subscribe to this podcast on iTunes, Spotify, or wherever you listen to podcasts. But now here’s production executive Nico Lockhart to talk about online content and YouTube.

Nico, welcome to the podcast.

[00:02:44] Nico Lockhart Thank you for having me. Yeah, it’s great to be here.

[00:02:46] Aimée Lindorff Delighted to have you. So, to get us started, can you tell us a bit about your background and your areas of interest?

[00:02:54] Nico Lockhart I’ve spent the last nine, ten, years in kids’ media, specifically the online space, so really producing things for YouTube, all with the vision of creating things for audience development and building fan engagement, IP building and potentially producing a quality that could be going to secondary platforms. But yeah, predominantly YouTube. I spent most of that time at Wildbrain. Where I worked on kind of Teletubbies. We rebooted Caillou, Strawberry Shortcake and many of other of their IPs, but also working kind of in more of that agency model. So, utilising the skills that we had as a team and working with, you know, Lego, Crayola, Spinmaster, Mattel – all the big toy and kids’ companies through that period of time and helping them bring their content to those platforms.

[00:03:50] Aimée Lindorff Was it predominantly established IP or was it a mix of established IP, repurposing existing brands and original content?

[00:03:57] Nico Lockhart Yeah, so that’s a great question. So, building original IP for the platform in mind was where you kind of got the easiest return because there was such an opportunity for flexibility through that creative and development process to build it for the platforms. We had some great successes with Teletubbies and Caillou and various other properties as well because they had that fan engagement and an audience kind of awareness already but it was really then kind of redeveloping them for YouTube. Even though we were repurposing old linear content and making it kind of, you know, cutting it and compiling it in different ways for the platform, we were also producing new and kind of redeveloping those IPs for the Platform in Mind.

[00:04:46] Aimée Lindorff Yeah right. And so what is your role now? What do you focus on?

[00:04:49] Nico Lockhart Right now, I’ve just set up my own studio, so really focusing on the full kind of strategy, creative development and, you know, potentially production as well. I think it’s a really interesting space, but I think its a really confused space and it’s also one that people are really unsure of how to get into. So, the intention with myself and my co-founders is really to guide people through that process and support that kind of, how do I take my IP, how do take my show to YouTube? And a lot of our perspective is really, you need to be making those creative choices early through your development, because YouTube is a little different in how consumers work with it. So, it’s just making creative decisions for your distribution platform in mind. We’ve always made creative decisions for distribution and consumption. Now it’s figuring it out again.

[00:05:46] Aimée Lindorff Talking about YouTube today, what is the appeal of the platform for both consumers or audiences and creators?

[00:05:54] Nico Lockhart I started watching YouTube in 2006, 2007, so it was really early on and it was when I started to see more than just cat videos in that era, I was wanting to watch people fall off their skateboards, but I started seeing creators come to the platform and talk about interesting topics and I started feeling like I was learning about different things and I found that really interesting and then I was kind of like lots of sketch comedy and parody comedy. A lot of those early days there was huge kind of some early businesses that were really seeing YouTube as the potential future. So, Maker Studios was full screen with these were the two kind of big ones in those early days. Also one in the UK called Channel Flip. That really sparked my interest on just going, oh, could this be the new thing? Could this be new TV? So, I was like, well, I’m enjoying this space. I’m starting to get connected to it just as a viewer. And then starting to be a creator as well, just for a very short period of time. But it made me really understand where this platform, these creators and how they were, I guess, kind of taking that control of their creativity, their IP, their potential. And some of them stayed as creators, some of the built businesses. And I think that that, again, that flexibility to kind of keep it small or make it really into something or launch into something else. I found that as just a really interesting and it just really sparked my engagement and my interest.

[00:07:25] Aimée Lindorff Yeah, such a level of agility there in terms of what you can get and what the outcomes can be. What would you say has changed about the media landscape that’s driving the popularity of online like YouTube?

[00:07:38] Nico Lockhart You know, to be honest, I think it’s always that thing of like, you could ask the question, like what shifts consumer habits in general, right? It’s when something’s a bit easier, when it’s free, when it is cheaper, or when it gives you something that you would like more. And I think that there is a combination of all of these things. So, I think its convenience, you know, it’s right there in your hands. It allows you to watch things on the go. It was one of those first platforms that really allowed content to be on the go, which was obviously kind of tapping into so younger audiences, which have now aged into kind of more, you know, middle generation audiences. And then what I’d say is, I think that it provided an authenticity that TV more and more wasn’t potentially providing formats where people felt connected in a kind of more. Disconnected online world. And so, I think that there was just a lot of different things that kind of came together at once and the cost of digital cameras dropped at certain points and then being able to pick up a camera and just make things and then be able to make money. From that, I think it just allowed creators to really feel empowered and then as an audience, you feel that passion and you feel the empowerment because you’re getting a kind of really a direct to customer, a direct to artist experience which is just really exciting and really, it feels really real. And whether that’s just kind of more of that low-fi kind of content or, you know, really what is now kind of fully produced programming. I think fully at that spectrum, there’s just feels, there’s a different vibe. And I think that that is, you get that feeling. And I that’s what people come to and that’s people want.

[00:09:23] Aimée Lindorff One of those myths when it comes to online content is that it’s a solo creator working on their own from their bedroom with not a lot of production, experience, producing videos for the internet. How would you say that has evolved over time?

[00:09:39] Nico Lockhart I’d say that, you know, that’s what YouTube is now, is just predominantly fully produced teams and small businesses and small studios producing shows. It’s not, the big volume of content isn’t just the kind of lo-fi people in their bedrooms. There’s a certain level of authenticity where people still film things in their bedroom, but it doesn’t mean that that’s actually the production team that’s behind the scenes, the writing, the time that goes into it. It isn’t. Like that anymore and it hasn’t been for a while. And it’s also just the ambition of the creators. A lot of the content that I see still being recorded in kind of bedrooms is someone who is maybe kind of doing pop journalism and things like that where actually the aesthetic and the style of feeling like you’re at somebody’s research desk, right? Where they have almost string maps pulling pieces together and things they’ve printed out and they’ve been researching online. Again, it’s feeling connected with their process, right? And getting that kind of peek behind the curtain rather than a polished set and things like that. And that then becomes part of the style, right. There’s actually probably 10 people off screen and whether that’s a writer, that’s researcher, that’s kind of consultant in the kind of topic that they’re researching, a lighting person, a sound person, you know, a composer, all these people offscreen. But yes, the set is still sort of their apartment because there’s no overheads or lower overheads. But also again, it just brings a different vibe to the content, but it’s actually highly produced and in some ways it’s produced to feel more lo-fi.

[00:11:22] Aimée Lindorff I love that point. You mentioned previously that kids content and IP has predominantly been the focus of your work. What would you say is the correlation between YouTube and kids content, and younger audiences?

[00:11:36] Nico Lockhart I think, again, it’s the viewers growing up as viewers, and then becoming parents, and then utilising it as a platform as they started to see kids’ content be there. It’s just that consumer habit. YouTube is turning 20 this year. This isn’t a new platform. It’s new in terms of maybe being taken seriously, and maybe it’s only really been taken seriously more recently. I don’t know, I think it’s been taken seriously by people who are in the space for at least a decade. Businesses are built on this platform. Businesses have built on the audiences that it creates. And I think that that’s kind of the mindset to have is it’s not always about, it’s the direct kind of production model or kind of series model. It is the business and IP build model. And that’s where it kind of, you really focus in on. But I think the ability to have such a diverse content, you know, accessible for audiences. You know, there’s a real mix of quality. I’m not gonna deny that. And I think that again, that’s what is really easy to go, no, I don’t want to play in this space. But actually my perspective is it’s our accountability and responsibility as producers to step onto this platform and produce really good stuff. But I would say that the thing that I’m really seeing is just the, yeah, the ability to access. Huge amounts of content, that is clearly delivering something to children through the eyes of the parent. It’s giving something to their kid that they’re not getting elsewhere, right? People don’t change consumer habits just for funsies. Like it’s because it provides them with something that does do something different. And yeah, that might be because it’s free and accessible, but it also might be because their kid’s really engaging with it and they’re really happy. there and these other platforms and traditional broadcasters don’t provide that. But I do think that there is clearly something, whether it’s good or it’s great or whatever you may personally think about it, it’s delivering something to the audience that they’re not getting elsewhere. And I think that that is something that we need to accept. And I’d think that again, if we’re looking at these platforms as where the audiences are, then we need too also embrace what are they getting there? Because that’s the question to me is more like, What is it that is being provided in these shows, right? And I think that that’s the thing that we need to be thinking about. And this goes across kids, this goes out of just kids. It’s providing something that is engaging in a way that maybe audiences aren’t being pulled in. There’s certain shows that still everyone will tune in to on traditional broadcasters in the UK, right, every week, certain brands and certain things that everyone does. But then when they’re not watching that, they’re going back to these other platforms. There’s something in that show that they are being drawn to, a traditional platform, but then the rest of the time, they’re being drawn back to the thing that is giving them something else, right? So, and I think this goes across all audiences and partly why we’re in the shifting place of where consumers are consuming. You know, they’ve not released a stat recently, but in 2019, they said that it was 500 hours of content being uploaded to the platform every minute. And to figure out how to look at all of that content at scale is really, really hard. On the other end of that, only 88% of content ever reaches over a thousand views. So, it’s really still only in that, it’s only 12% of the content that is really getting any sort of viewership. And I would say the significant viewership is in the top few percent of that really, because a thousand viewers isn’t a lot. But if you think of it at that scale, but it’s still then really hard to surface the good stuff, or on the flip side. Ensure that the not so good stuff doesn’t get surfaced. They’re making a lot of headway, you know, YouTube Kids app is much better than it was and they’re continuing to work hard at that.

[00:15:37] Aimée Lindorff Okay. Well, looking at the way audiences engage with kids’ content, what can we learn from what we’re seeing from kids online content and how can it be applied to broader demographics?

[00:15:49] Nico Lockhart The ways in which I approach storytelling, content development, all of these things, they’re no different from any other kind of person in the, you know, what would be called the creator economy. I think it’s, that underserves really and under delivers really what this industry is. Again, a creator just sounds kind of like a hopeful artist, butthese are business people who are filmmakers, you now, they’re directors, they’re producers, and they’re accessing massive audiences. And building huge studio businesses, you know, maybe not at the scale, but they have significant production companies of 10, 50, 100 people in their employment. So they’re not insignificant businesses at this point. What I would say is, yeah, I think it’s about understanding your audience, understanding what they’re wanting, understanding what they are already consuming. And I think then just trying to learn some lessons from that, not going in with the arrogance of, I’ve done this and I know this. Sometimes that’s hard, but actually there’s something different, clearly. And I think, again, embracing that, embracing packaging it and figuring out how to do that with the platform. Everyone looks at YouTube and goes, oh my God, look at those thumbnails. They’re just, they’re sensational, click-baity, nothing. But YouTube does reward what I call like legit bait, and that’s a really, that’s really cringy. It’s the way to think about it. It’s click bait into legit bait. And if you have click bait, you’re not actually gonna get surfaced. If you have content that people want to watch, the way I think about is you’re walking down a high street, you’ve got all these shops, some of them look good, some of are attractive to go in. And the ones that maybe will mislead you based off their window, you’re gonna stay in for very long. The ones that then are really interesting and really cool. You will spend a bit of time, you’ll browse, you’ll maybe sort of spend some money. And I think that that’s again how to think about it. That’s what YouTube is. You need to kind of window dress your content appropriately using those kind of marketing tactics and things like that. And yeah, people have a certain expectation. I think it is just about understanding the platform and embracing how audiences are consuming.

[00:18:06] Aimée Lindorff So, talking about that a little bit more about how to break through the noise and those 500 hours per minute uploads. What should producers know about discovery and about the YouTube model and the elusive algorithm that everyone talks about when it comes to YouTube?

[00:18:25] Nico Lockhart First of all, the algorithm is machine learning, right? So, what they’re saying is we want to satisfy viewers. We want to keep them engaged, keep them watching. Mystery, black box, machine learning. Do that, try that, try different things. And so it’s actually creators that have figured out how to make that work for them. YouTube know that it is just also about engaging audiences. Don’t think algorithm, think audience. They’ve built it to engage audiences. They’ve not built it to be this obstacle course of challenge for the sake of it. So, it’s just about, again, it’s engaging with how audiences consume. And I think that I can keep saying that and that just sounds like a nothing statement. It’s because it’s different for every audience and it’s about really learning. If you’re a TV producer, you’re probably watching TV. So, if you’re moving into this space, you need to be watching this content of all audiences and just understanding it. The good and the bad is structured very similarly, but one I like and one I don’t, one I’d feel good about sharing with my kid, one I wouldn’t. But actually, structurally it’s the same, right? So, it’s that thing of you’ve just got to watch, right, and that’s the thing. And it’s about how stories are told. It’s about the kind of surprise and delight that we all like through watching TV. It’s about how that’s delivered, and act structures are slightly different, potentially, but again, all of this is in the nuance of the audience that you want to watch. But yeah, discovery is hard, is what I would say. We’re seeing a lot of great shows getting cancelled after seasons one because they’re not kind of getting, and this is on streamers I’m talking about, because they are not being discovered through the kind of platform algorithms, and YouTube is similar in that But the thing that is great about YouTube is it’s a bit more, again, there’s a little bit more transparency in how it works in terms of just because there’s so many creators on the platform who are then in control of their own destiny rather than producers who are in the control of a platform’s algorithm. Whereas there’s various different things that you can do. And I think understanding how suggested traffic works, if you think about when programming was… we have a hit show. We’re gonna put it at the prime-time slot. We’ve got this new show that audiences might like and we’ll either put it a little bit before, a little but afterwards. That’s how discovery would work before in many ways. Just from a very simple perspective and the reason I articulate it in that way is because that’s what YouTube’s doing. It’s going, here’s some content. Is it kind of similar? We’ll put it in the bar, the YouTube suggested video bar next to it. And hopefully people will find something else they like. And understanding maybe some of the themes, the stories, the subject matters that are being talked about, that will help you a lot get discovered because you’ll then get served next to similar content. And that doesn’t mean copying, but it means going through the process of understanding what are the kind of things that come up a lot. And it’s no different from when you make a kind of a preschool show. There’s always a kind of new friend at school episode or there’s a birthday party episode. There’re these themes that come up and people always say, well, that sitcom episode, copied that theme, it’s just because these are universal themes that people like and like to see stories about. And it’s understanding the themes and stories that people liked and that will just really, really help you. And I think if you don’t do that, you will have a longer road to success. And it’s not that you won’t, but I think we’re in a climate where there isn’t the kind of patience, unfortunately, in general across content, but especially not with the kind of sadly misunderstanding of YouTube as an overnight success, specifically within the kids’ space. Obviously, people tend to be quite familiar with Cocomelon, but it’s been on the platform for 18 years.

[00:22:48] Aimée Lindorff It’s phenomenal.

[00:22:51] Nico Lockhart You can get success within a year or two but you’re also talking about these things that have been on the platform for a long, long time. They’re not new to the platform and that’s because they’ve iterated, they’ve learned, they’re changed. If I show you the content that that channel was making 18 years ago you wouldn’t know it was Cocomelon because it didn’t have the characters that Cocomelon had today. They did songs and they did have a different animation style. It was 2D, it was illustrative, and now it’s a toddler and baby character set in 3D. It’s a change to the property because they’ve iterated and learned, and it’s one that a lot of people have heard of, so it’s good, easy entry point, but it’s also been on the platform for a long time. Doesn’t mean you have to wait, like, be on the platforms for 18 years, but you need to wait more than three to six months, and I’ve seen shows cancelled because they weren’t. Getting kind of virality and discovery within three to six months. You know, it’s a 12, 18, 24-month road to having a good, sustainable YouTube channel. And that is hard, but that’s a couple of seasons, right? And that’s often the road for a successful TV show is you need to see a bit of that growth. Hopefully you’ll get a bit of that grow within the six to 12 months. And then, you know, the kind of more 18 to 24 is when you start to see significant continued trajectory. But it’s that thing of, you will see good signs, but you’re not gonna have overnight success. That’s not what the platform is. You might get one that gets picked up and goes a little bit viral and gets supported in suggested traffic. But that doesn’t mean that then every video from there will. You will have this kind of like wave of riding success where it goes up and you’ll get a kind of couple of videos really kind of in the algorithm and supported through suggested traffic and then it will drop down to just kind of what you were, but it will be a little higher. So, it will kind of go in this wave. You know, it’s a bit of a roller coaster.

[00:24:56] Aimée Lindorff I’m glad you mentioned that because I think there’s a bit of a misconception that you get that one hit video and then suddenly the channel’s successful. But it is a case of continuing to output content and not relying on that one hit video to kind of ride the wave, as you said.

[00:25:11] Nico Lockhart For sure, I have seen channels put content out in a more sporadic manner and do okay, but it’s not gonna build a brand. It’s not going to build a property. And you’re not going build that sustained audience. And I think that that is what’s really key if that is your objective. You have to then figure out a pipeline that works for you really starting with what I call, and this phrase comes from more from like the tech industry, but it’s thinking about your minimum viable product. Well, I just think about that as the heart of your show, right, what are your non-negotiables? What are the things that are really, really important to your show? And what are the thing that are like, where you want to spend your money? And then building upon that, and again, I use an analogy that’s a bit like, if you’re gonna bake a really good cake, don’t just like throw loads of. Pretty icing on the top of it, like make sure that like sponge is really good, you know? Like that’s the heart of your cake, that’s a heart of show. This is what, it’s kind of obvious and it sounds like, but the amount of producers I work with that don’t think about that and they kind of pretty up by adding ideas to their idea rather than just having a really good idea to start with and a really kind of focused in proposition that the audience will fall in love with. That’s I think the thing that sometimes gets missed.

[00:26:34] Aimée Lindorff You mentioned Cocomelon as an example, that iteration and change over time as they respond to audience, that’s coming through things like metrics and viewing data and audience behaviour. For a lot of people that seems a bit impenetrable. Can you talk us through some of the stuff that you can use to help inform those changes and help inform the direction of your channel or content?

[00:26:58] Nico Lockhart For sure. So, you know, obviously mentioned a little bit about discovery and selecting things that, you may already be interesting to your audience. That’s just one thing of the starting point that will kind of lead to just kind of being served and building impressions and then you get something called a kind of click through rate, which is about how successful your thumbnail is. Then you get various different other stats like an average view duration and an average percentage. These two things that again, you need to figure out the right relationship between, but really that’s just about how long people are watching your content. And you get this amazing graph, which basically shows your viewership decay over an episode. And it’s a really great way to just dig in.

[00:27:45] Aimée Lindorff Viewer decay is such an interesting one to see where you lose them in your format so that you can potentially adjust that structure going forward.

[00:27:52] Nico Lockhart Exactly that. That’s why I’d say it’s like a good place to start. Because it needs to be contextualised. A long time ago I made a mini doc about a friend who’s a skateboarder and an artist. And I had a big peak of interest around some of the really good, amazing skateboarding tricks he was doing. So, I could take that data point and go, well, I just need to make loads of clips of skateboarding. But the purpose of my show and that episode was not escape video. Talking through how skateboarding was an entry point to him finding himself as an artist. So, contextually, I might go, from a surface perspective, I should put more skateboarding in my videos. Yeah, maybe. But I could also say, okay, well, maybe action shots. Maybe things where you’re seeing him do something. And I think that there’s other ways to look at it. But you’ve got to put it, contextualise it. And I think that that’s really, really important and something that people get lost over, but also flat is really good. You can get peaks, but also just having a really flat line means people just are enjoying it.

[00:29:03] Aimée Lindorff And they’re consistently engaged. It’s not jumping out every so often, it’s they’re watching, they’re sitting down and watching.

[00:29:10] Nico Lockhart Exactly, and I think that again, contextualising it, understanding it, looking at it across your different episodes, it’s a place to reflect and it’s really just about if you were to continuously get the same note from one of your EPs or you would think about changing. I mean, it’s the same thing, just looking at retention is a really good place to start because I think it empowers creatives to understand their audiences further. The key thing is to make sure you’re getting to the audience you intend, which again is really down to that discoverability, doing a bit of research, really understanding what people are watching within your intended demographic. But I think that there’s a lot of jargon for sure, but all it really means is discovery is about you know, making sure you’re getting programmed appropriately. There’s lots of people trying to demystify those out online. There’s a kind of amazing duo of, of creator economy commentators called Colin and Samir. I would really just recommend listening to them. And they talk to a lot of people in this space and super smart guys. And again, really engage with people who are again, really doing well in this place from a business perspective. And that’s a really good place to start.

[00:30:23] Aimée Lindorff You were talking about that change in iteration again, but one of the big things about content with audience is also managing expectation and consistency. So, what do you do if you see something’s not working or if you see some of those elements just aren’t meshing for your audience? How quickly should you be pivoting and, and should you pivot or should you abandon all hope and abandon the channel and start again?

[00:30:47] Nico Lockhart I think there’s a few things there, is that not every show is successful, right, and that’s always been the case. So, I think that you can set a lot of this stuff up, but often, yeah, like sometimes a show is, there’s like a gap in the market, sometimes it’s oversaturated, sometimes your idea just isn’t being communicated quite right. There’s lots of different things. You should have a flexible format, and designing flexible formats where there’s space…putting a little bit of budget aside to ensure that you can do that. And knowing if your show just isn’t a success, there is probably a cut-off point. But I think that, again, if you do your research up front and understand if there’s appetite, that’s the thing to do. YouTube’s there, right? It’s not like before where you probably had to look through a TV guide or speak to all the broadcasters of, like, are there gaps? YouTube’s a search bar, and you can go find it and, you know, take that responsibility on. Just take those learnings where you can, you know obviously we’re talking a little bit about the the data points, feeding those through your production process. You know, it’s not always an immediate return, but we’ve made seasons in the past where you know we did a 52-episode order and we were applying data through that pipeline because we spread out the writing, we timed the production schedule, we pulled it around and pulled those phasers into different places. Where you could then, you could be more adaptable, right? And we figured out what our minimal viable product was so we could get into pre-production a little bit before getting into like deep writing, but then also spread writing further out through the process. And it’s just about thinking about it a little but differently and understanding that. And then we were starting to take those, you know,let’s say the first 10 to 15 episodes learnings and applying that to them from 30 episodes in. So, about the last 20 to 15 episodes – you can do it within a season. It depends on your pipeline, but I would say designing a pipeline with that space is really key up front. You hear fix it in post, you hear fix in pre, I’d say fix it strategy. Get it right up front, research, understand, design a pipeline, allow flexibility. The sitcom model of just like, you know, you have your kind of big. Of your big episodes, which are on location, and then you have your bottle episodes that are like just within the core sets or even one set. I think those are, again, really kind of interesting ways to look at production again and pick those kinds of approaches back up.

[00:33:30] Aimée Lindorff I’m almost reminded of soap opera or long-term drama formats where you do have 22 episodes, what used to be 22 episodes and you have that capacity to pivot some of those story points in response to what you’re seeing and the feedback you’re getting on an ongoing basis throughout the season. And it’s that just almost on a shorter, shorter model or smaller model.

[00:33:52] Nico Lockhart It’s exactly the same. Instead of hearing the scuttlebug or having people write in, you just get that real-time data, but it’s exactly that. And I think that that again is, thank you for providing me with another example of how producers have done all of this stuff before. We’ve just been in this like weird middle ground where streamers have allowed different types of stories and starting at episode one, season one, all the way through allows you to tell deeper, richer stories Then that takes kind of more time and consideration and there’s still going to be spaces and audience demand for that. But then YouTube is that other type of consumer demand and I think that it is exactly what you just said. It’s no different from stuff we’ve done before. It’s just thinking about it a little bit differently and there is still some refinement in your approach but it actually allows even more detailed information and rather than just people that are speaking the loudest, it actually gives you the information on everyone. And that’s awesome.

[00:34:56] Aimée Lindorff That is fantastic. And talking about the things that we’ve already done before, I think one of the biggest hesitations we’ve heard from the industry is there’s concerns about monetization and the funding of content for online. If production companies aren’t pitching to commissioners or broadcasters, how does the content get made? Particularly at development, where does that money come from?

[00:35:17] Nico Lockhart Yeah, and it’s a great question. And I think there’s a few different things here is one, potentially more commissioners of funding bodies, broadcasters need to be funding for this space. Like that’s my perspective. I think that needs to be more collaboration potentially between the platforms and broadcaster. So, you know, that’s definitely one thing. But again, we’re not there yet. So, again, kind of me saying that doesn’t really help. But I would say that…well, the way I look at YouTube is you are kind of approaching it more like a startup. So, your property and your series for YouTube potentially needs to be more of an IP model.

[00:36:04] Aimée Lindorff Right, so using existing IP.

[00:36:06] Nico Lockhart Well, not necessarily using existing. I more mean it needs to be pulled in a few different directions. So, it’s not just a show, it’s an IP. So, potentially, maybe I’m talking within the kind of headspace of kids, but potentially games, potentially toys, potentially products, potentially other revenue streams that allow people to really embrace this as an IP, so if you think about your favourite brand or IP, it’s more than just a Show. That’s where YouTube really sings and allows you to kind of really engage in an audience. And then if you were to have a startup where you were having a product, which again is expressed through content, maybe you would go to investors, maybe you’d go to private equity, maybe there’s a lot of different approaches there. There’s definitely hesitation in this space, so I’m not saying that that’s an easy win. But if you’re pitching to a broadcaster, you’ve got to just find somebody else to pitch to get that money. Initially for the upfront cost. But that’s also why I say, start with your minimal viable product because you have to kind of keep it low and tight and simple to start with. And that is the kind of required approach on YouTube. You can then build and grow. And I’ve had series where it’s just like two characters, like no backgrounds, it was an imagination type kind of focus, had lots of props. So, I’m talking about in the animated space, but then we grew it. What we then built was kind of this iterative model. And you started small with, yeah, no backgrounds and just props and kind of really good jokes and comedy and story. And then kind of built on that. And now some of the most recent episodes have, you know, six characters and full backgrounds and things like that, because we learned what the audience was wanting. But again, through expressing it through stories and just then tying it through discovery. That show is called Boy in Dragon. So, again, if you want to go check that out, absolutely do. And if you go back and watch some of the early episodes to some of new episodes, you can see the scale of production has changed.

[00:38:11] Aimée Lindorff For something that’s more live action or scripted, if you’ve got, say, premium producers looking to expand into the online space, how can they use that kind of low scale to high scale model?

[00:38:24] Nico Lockhart I think I would throw it back to what is quality. There’s plenty of kind of lower cost shows that deliver fantastic audiences and there’s also kind of low budget productions that look beautiful because they do the thing that they’re wanting to do really well and they kind of don’t worry about the other stuff and that’s because they’ve just focused in on what they’re really good at and what that they can then do kind of quickly, easily and cheaply. Because they’re not making it over encumbered. If you’re going in with a highly, a big premium product from the get-go, maybe YouTube isn’t the right place for it. But I think if it’s a space where you can build an IP and you’re building something small to start with, I think it’s focusing in on what is your quality. Like is it your acting performances? Is it the more the cinematography? Is it the set design or the costume design, the production design? Thinking about what’s going to be really important and then scaling back on the other things, creating efficiency elsewhere. And that’s why I think you need to make these decisions at development, rather than just when you’re asking for money for your show that’s been structured for maybe a potentially more traditional platform. Maybe that’s not right for all shows and all projects. So, I don’t think that YouTube is going to be perfect and right for all projects, but nor is TV, nor is radio, nor as film. We all select the medium and distribution that’s right for the story. And I think that there may be plenty of people who are listening that are like, ah, this guy’s not telling me how to make my feature film monetize and really good for YouTube. Maybe it’s not right for YouTube, that’s okay. Like that’s okay, right, like I’m not saying that YouTube’s going to solve all of the things that are going on in the industry. I think it has a place alongside and as an amazing entry point for both experienced and new people. And I think is an amazing place to learn your craft, but I also think it’s an amazing place to access audiences through experienced storytelling. And actually, the platform is really, really wanting experience storytelling. But again, that’s also why there’s probably a reception of, oh, it’s very amateur. So, like, well, let’s jump on there, right? Let’s tell these amazing stories. You maybe do just need to think about it a little bit differently. And I think structuring these shows through understanding how monetization works, it is an ad-based model, potentially brand integrations, and there’s lots of different ways to build revenue stream. YouTube has a lot of ability, you can have Patreons off-platform. You can have memberships on YouTube…there’s plenty of revenue streams there, you just have to then engage with the platform on how to maximise that and think about what’s right for your show, your property. I should have probably said this a little bit more up front, but it’s about production, distribution, franchise build. It’s about all of these things working more as one. And I think to me it’s about these things kind of really coming hand in hand. Creative and programming, production and distribution, these things need to work much more hand in and if you’re not an expert in that, there are people who are.

[00:41:54] Aimée Lindorff Thank you so much for your time. Now, before you go, do you have any advice for producers looking to explore YouTube either as an IP generator or generally?

[00:42:04] Nico Lockhart One of my biggest kind of points of advice is understanding more parts of the process and it being that the phrase D2C, direct to consumer, but it is really a direct to audience, direct to however you want to think about it, you’ve got to understand all the pieces of that. And so, where there’s plenty of these very successful D2c companies that understand their product, their supply chain. Are they a customer? They understand what their customer wants. That’s what you need to start to learn. And that is hard. And building that knowledge is time consuming. But you can also work with people who already know that. So, it’s about this more village-like approach of coming together to build something with lots of different skill sets and sharing this information and working together. For that long-term objective. Where before you were maybe, you just had a piece of it, and you also just wore the one hat and you only had one element of control. You do need to take on the other kind of further accountability, but it means that you get to have control across the whole pipeline. So, you are the creator, you are producer, but you’re also the programmer, you’re the distributor and then you’re kind of the franchise owner, the brand owner. You are a startup, you’re not just a producer. Having and understanding all of those parts is really important. And it’s all about creativity and programming coming together and you taking ownership of all of that. That’s so empowering. If you can utilise that, it’s such an exciting place to be because you get that real-time data, you can implement that into your plan. You can implement into your strategy live. Like, I feel like, aren’t we all here to make things that the audiences want? And then getting that feedback and seeing that passion and enjoyment and seeing people become, you know, turn, something I always say is like turning eyeballs into audiences, audiences into fans and fans into customers. That pipeline of processes is what you get to control on YouTube. And that is really fun. And that’s really exciting. I would say just experiment, you open up YouTube, type in a topic that you’re really passionate about. Learn about that and go look at something you’re really interested in and like find a creator that you think is really interesting. Whether that’s sports, tech, film reviews, yes, like there’s a full range of different people making content and embracing the platform in different ways, but just watch. Just see what they’re doing. Understand the way in which they structure their storytelling because they’re really thinking about this. They’re really considering how they structure their stories, how they structure their packaging, how the articulate their whole show and their whole episode within just a thumbnail. To be successful on the platform you have to do all of that and it’s a real craft so just go watch and I think that that’s the best place to start.

[00:45:20] Aimée Lindorff Well, thanks again for joining us, Nico.

[00:45:22] Nico Lockhart Thank you for having me, it’s been awesome and I appreciate it.

[00:45:26] Aimée Lindorff Thanks to Nico Lockhart for joining us. To find out more about the trends and opportunities in children’s content on YouTube, check out the show notes for more information. Now, don’t forget to rate and review this episode through Spotify and iTunes and subscribe to Screen Australia’s Fortnightly e-newsletter for the latest industry news, opportunities and more. Thanks for listening.

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NITV are looking for the next great First Nations story – here’s how to pitch it to them

Screen Australia · 24/04/2025 ·

NITV Head of Indigenous Commissioning and Production Dena Curtis on celebrating the diversity of First Nations experiences.

Find this episode of the Screen Australia Podcast on Apple Podcasts, Spotify or Pocket Casts

Home to some of Australia’s favourite stories and cultural storytellers including Little J & Big Cuz, Incarceration Nation, True Colours and The First Inventors, the National Indigenous Television Network (NITV) delivers content for and about Aboriginal and Torres Strait Islander people and culture. 

Head of Indigenous Commissioning and Production Dena Curtis dropped by the Screen Australia Podcast to talk about the role of the broadcaster in showcasing the First Nations experience and supporting stories told by Aboriginal and Torres Strait Islander practitioners. 

Throughout the episode, Curtis expands on her vision for NITV and gives advice for producers and filmmakers looking to pitch to the broadcaster. Curtis tells us about some of the great new titles joining NITV, including social justice documentary 2.6 Seconds, medical obdoc Our Medicine and comedy trivia series Big Backyard Quiz, and introduces her new team, including Senior Commissioning Editor Cieron Cody and Commissioning Editor Joseph Meldrum. 

So, if you’re pitching to NITV, the team are looking for projects that reflect the diversity and breadth of First Nations peoples throughout Australia, subvert audience expectations for Blak stories on screen, and explore what Curtis calls the light and shade of the Indigenous Australian experience.

“Thinking about how NITV reflects the society that we live in or our experiences that we have within this country… there’s moments when we need to fight, but there’s also love, there is laughter, so we want to try and capture that within the content we’re commissioning and producing.”

But most importantly, NITV are looking to develop original content for NITV. “We really want audiences to feel that NITV is the home of First Nations content and for creatives to think about us as a place to come first,” Curtis says. “We want to tell bold stories that really celebrate who we are, our perspectives. We need to tell our stories, and we need to share our history.”

Curtis believes it’s important First Nations people are not only involved, but in control of when, how and why stories are shared.

“Really it’s about that authorship and, to a degree, ownership as well. I think it’s very important that we encourage filmmakers or First Nations practitioners to own their stories,” she says. “For a long time, there was a practice of non-Indigenous people telling our stories and speaking for us and we want to elevate those lived experiences and those stories from First Nations perspectives. I don’t think you can get that unless there is an Indigenous person telling that story. You cannot understand that perspective if you have not lived it.”

“Give us a call and have a conversation,” Curtis adds. The team are ready to discover the next great First Nations story.

Subscribe to the Screen Australia Podcast on Apple Podcasts, Spotify or Pocket Casts

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Industry Survey 2025 – A Message from Screen Australia CEO Deirdre Brennan

Screen Australia · 20/03/2025 ·

‘Hopeful’. When asked in our recent sector survey what word most describes how you feel about the local screen industry, this was the number one response.

The second? ‘Concerned’. In these contrasting words, you’ve captured the spirit of a creative industry navigating unprecedented change, but also reflecting a resilience that looks well beyond the short-term challenges.

The extensive results have given us an invaluable baseline for our performance and will feed into a new Screen Australia strategy to support the industry as we move towards this future together. Over the last year, I’ve been listening to your thoughts and ideas. We are evolving as a result. There’ll be more to come in the months ahead about how we build on the ‘hopeful’ expectation.

For now, a sincere thank you to all who participated and the industry partners who helped us reach so many of you.

Further insights are available here.

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Screen Australia appoints Joey Egger as Head of Games

Screen Australia · 23/01/2025 ·

Screen Australia is pleased to announce the appointment of Joey Egger as the new Head of Games. Joey brings more than 20 years’ experience in digital content and games, with a particular focus on family and kids’ audiences.

An Emmy, Peabody, and Webby Award-winning digital content specialist, Joey has held leadership roles at renowned organisations including Sesame Workshop, ABC Kids, Two Bulls/Two Moos, and most recently DEPT® Agency, where she led Games and Innovation for the APAC region. Joey has been an active contributor to the games sector, serving on the boards of Interactive Games and Entertainment Association (IGEA) and Digital Games Tax Offset (DGTO), and mentoring emerging talent in the industry.

In her new role at Screen Australia, Joey will work closely with the local games sector to support the growth of Australian games, nurture new talent, and foster innovation in the industry.

Chief Operating Officer Grainne Brunsdon at Screen Australia said, “Joey’s extensive experience and leadership in both creative and commercial aspects of the games industry make her the ideal person to lead Screen Australia’s Games division. Her passion for nurturing Australian talent and her vision for the future of the sector will be invaluable in helping us strengthen the Australian games industry on the world stage.”

We would also like to extend our sincere thanks to Lee Naimo, who has been Head of Online and Games over the past four years. Lee and the team have been instrumental in growing our support for the games sector. Lee will remain in the Head of Online role working with the Louise Gough, Director of Narrative Content.”

On accepting her new role, Joey Egger commented, “Joining Screen Australia as Head of Games is an incredible honour. I’m excited to support the development of uniquely Australian talent and their stories and to help foster a sector that celebrates diverse voices, pushes the boundaries of what games can be, and has the support to succeed long term.”

Joey will report directly to Grainne Brunsdon and will commence at Screen Australia in the Melbourne office on 2 March 2025.

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Behind-the-scenes of Growing pains with director Devina Saberi

Screen Australia · 02/07/2024 ·

Director Devina Saberi shares the inspiration for new documentary series Growing Pains, as well as the challenges and opportunities of documentary storytelling for online platforms, and advice for early career filmmakers.

Find this episode of the Screen Australia Podcast on Apple Podcasts, Spotify or Pocket Casts

For early career filmmakers, social media offers a path from development to audience says Devina Saberi, director of new online documentary series Growing Pains. The episodic structure of TikTok and immediacy of community response has opened up the series beyond the story and engaged audiences in unexpected ways.

“We’re able to immediately respond, even while it’s being released, to people’s questions about the series,“ she says. “And it’s been nice to have conversation with people on that platform […] as it comes out in real time.”

Focussed on the experiences of three young people from culturally diverse backgrounds – and close friends of the director – as they navigate career, love, and family, the 20-part series reflected the personal and professional choices Saberi was facing as she made what would be her first longer form screen project.

“I knew I wanted to tell these stories, and I knew that I wanted to do it in a certain way, and I didn’t know how yet, but I saw [TikTok] as an opportunity,” she says. “Online funding has been an entryway for me into the industry.”

But it wasn’t without its challenges. With each episode up to one minute, building an algorithm-friendly narrative was an ongoing process of filming enough to capture the nuance of these very intimate stories, while adhering to the platform format and audience expectation – and as Saberi shares, that balance can be tricky. “Trying to capture that nuance can be hard, [and] there are lots of different formats you can do it in, but it takes a lot of consideration.”

Throughout the episode, Saberi talks about structuring stories for social media platforms, supporting community storytelling, and the challenges of observational documentary – especially while filming your friends.

“When you’re filming real life, it never goes exactly how you would have anticipated. And in some of these storylines, it did not go at all how we anticipated it.”

Growing Pains is available now on TikTok.

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Paul Clarke on Midnight Oil: The Hardest Line and making a music documentary

Screen Australia · 12/06/2024 ·

Director Paul Clarke breaks down the elements of a music documentary, and the inspiration and process behind his latest feature Midnight Oil: The Hardest Line.

Find this episode of the Screen Australia Podcast on Apple Podcasts, Spotify or Pocket Casts

For award-winning documentarian, and director of entertainment media company BlinkTV, Paul Clarke, developing a documentary is like creating an album. And he would know.

Writer of the Award-winning John Farnham: Finding The Voice, Clarke’s extensive experience in music and entertainment for the screen has found him working with some of the biggest names in entertainment like David Bowie, Metallica, Kylie Minogue, and the Wiggles, as well as creating Australia’s presence at Eurovision, and producing Australian music entertainment shows like Recovery and Spicks and Specks.

Clarke’s latest feature Midnight Oil: The Hardest Line celebrates the 50-year career of the unconventional rock band.

The different elements of factual storytelling – researching story, sourcing footage, interviewing talent, and licensing music – parallel the alchemy of creating a great album. “You’re recording a whole lot of different indices, a whole lot of different drum patterns, guitar patterns, keyboard pieces,” Clarke says. “You’re just putting it all down there and you’re thinking, that feels good. There’s an odometer in your head. And it’s the same {process} when you’re doing interviews.”

As Clarke shares on the latest episode of the Screen Australia podcast, whether sourcing archive from fans, negotiating music licenses, or getting the best out of your interview subject, a partnership based on trust is central to the success of the story.

Clarke worked closely with the band and their fans to bring the story to life, and showcasing a 50-year career of one of Australia’s most prolific – and contrary – bands was not without its challenges, particularly when it came to finding footage and images from their early career.

And while story is the foundation on which to curate footage and approach interviews, he recommends leaving room in the development for the unexpected.

“You’re pressing yourself […] to surprise people and to listen because people throw you hooks. If you’re listening and you grab on to those hooks, they open up and it becomes much more of an engagement,” he says.

“You can’t push down too much on what you want. You have to let it play out like a recording session. You have to let the process unfold and then work with your editor to build it into be something that people will believe in.”

Throughout the episode, Clarke shares his approach to music documentary format, navigating the complexities of footage and music licensing, and celebrating the legacy of the Oils.

Distributed by Roadshow Films, Midnight Oil: The Hardest Line is in Australian cinemas on 4 July 2024.

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Building sustainable screen careers below-the-line

Screen Australia · 10/05/2024 ·

Learn more about the new below-the-line training and professional development initiative Screen Careers.

Find this episode of the Screen Australia Podcast on Apple Podcasts, Spotify or Pocket Casts

There are hundreds of potential roles in below-the-line production, says Denise Eriksen, Head of Training and Programmes of the newly launched Screen Careers industry development initiative. As the possibilities and opportunities continue to grow in an expanding screen sector, it’s critical that below-the-line – or BTL – crews are able to grow alongside it. And for Eriksen, that lies in career development and professional training.

“You’ve got to think about yourself as a multi-faceted business and you’re a small business. […] There’s not a culture in the below-the-line people thinking like lawyers or something [in regards to career progression],” she says. “We have to train ourselves and we have to inculcate that culture of wanting to learn more as you progress through your career.”

In the latest episode of the Screen Australia podcast, she’s joined by Ken Crouch, Screen Australia’s Head of Industry Development.

Throughout the podcast, Denise and Ken share their insight into the below-the-line sector, and discuss the challenges facing below-the-line workers, the role of training in developing the screen industry, and the resources and opportunities available to BTL crew to build responsive and sustainable careers. Eriksen shares the philosophy and development of Screen Careers, alongside details of their industry-led programming, while Crouch identifies the challenges for BTL practitioners and insight into the role of professional development within the industry.

“Because they’re going from gig to gig, there’s not really anyone looking out for their lifelong or continuing professional development. People are moving in and out of different roles and even across different industries as well, so because of that, we are seeing the workforce kind of expanding. As it expands, it needs to respond to what is happening in the industry and across the sector, but also, we need to respond to where we’re seeing the gaps and where local producers are experiencing challenges when it comes to filling roles as well,” Crouch says. “For our sector to be successful, it’s really important that we are investing in the workforce for the continued growth of our industry. And the workforce that drives our industry is our below-the-line crew.”

For more information about the programs and initiatives on offer through Screen Careers, head to their website.

Subscribe to the Screen Australia Podcast on Apple Podcasts, Spotify or Pocket Casts

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Everything you need to know about the Game Developers Conference

Screen Australia · 26/04/2024 ·

The Future Leaders Delegation and Screen Australia Games team share their takeaways and advice from the 2024 Game Developers Conference.

Find this episode of the Screen Australia Podcast on Apple Podcasts, Spotify or Pocket Casts

There’s a thousand ways to successfully navigate the Game Developers Conference (GDC) was the resounding message of the Screen Australia delegation to this year’s event.

Every March, over 30,000 programmers, designers, artists, producers and game makers descend on San Francisco for five days of tutorials, lectures, roundtables, and expos. Home to the Independent Games Festival and the Game Develops Choice Awards the conference is a hub of international knowledge-sharing for game makers and businesses, and with so many events happening simultaneously in a jam-packed schedule of creativity and commerce, it’s important to have clear goals before you arrive, says Screen Australia’s Head of Online and Games Lee Naimo. “Set your own goals and dive into the schedule of the conference to find what really resonates for you.”

Creative Director of Anecdote Games – and member of the Future Leaders Delegation – Jarrod Farquhar-Nicol agrees, saying that by setting values and goals you’ll avoid the curse of “FOMO, even if you go.”

“There’s so much going on, so many things clashing together. You can’t go to everything and you need to take some breaks for yourself as well. So setting those goals, setting those values, setting what you really want to get out of it […]” was the best advice, he adds. “[GDC is] a marathon, not a sprint. And just know that there will be, some FOMO no matter what you’re doing.”

On this episode of the Screen Australia Podcast, we hear from Screen Australia’s delegation to this year’s GDC. Joining Naimo from Screen Australia is Games Investment Manager Amelia Laughlan to discuss their insights into the games industry, the significance of GDC for the global community, and the key takeaways from this year’s conference. They also introduce the Future Leaders Delegation – a new program from Screen Australia to support underrepresented early-mid career game makers get the most out of their GDC experience.

The delegation included Cult of the Lamb writer Jojo Zhou (Massive Monster); game designer and project manager Emma Losin who has worked on space epics Phantom Galaxies and Star Trek Lower Decks; co-founder of new indie studio Fat Alien Cat and game artist Jessica Lyon; Jae Stuart who is lead programmer on the recent Screen Australia Emerging Gamemakers Fund project King Tidal; and creative director of Anecdote Games Jarrod Farquhar-Nicol. They share their experience at GDC as first-time attendees and their advice for Australian game makers interested in attending.

Subscribe to the Screen Australia Podcast on Apple Podcasts, Spotify or Pocket Casts

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Podcast: Cannes Film Festival & Market in 2023

Screen Australia · 15/06/2023 ·

Hear takeaways and advice from the Screen Australia delegation and local producers who attended Cannes this year.

Find this episode of the Screen Australia Podcast on Apple Podcasts, Spotify or Pocket Casts

Be pitch ready.

This was a key takeaway from the Screen Australia delegation who attended Cannes Film Festival and market this year, with Head of Development Bobby Romia adding:

“Understanding exactly what the project is, why you’re telling this project, who is the associated team, so when you’re going into these markets you’re confident and you’ve got all the information required in a succinct way for the buyers or partnerships to take on board,” he says.

“Have scripts that are ready and are fully developed for the market… Having a very distinctive creative vision and universal themes is exactly what they’re looking for, so keep that in mind in terms of any project whether it’s commercially skewed or independent.”

In the latest episode of the Screen Australia Podcast, hear more advice and takeaways from the Screen Australia contingent, including CEO Graeme Mason, Head of Content Grainne Brunsdon, Head of Scripted Christopher Sharp and Head of First Nations Angela Bates, a proud Malyangapa, Wanyawalku and Barkandji woman from far west New South Wales.

They are also joined by three local producers: MahVeen Shahraki from Thousand Mile Productions whose feature The Rooster is set to premiere at Melbourne International Film Festival; Closer Productions founding member Rebecca Summerton; and Kath Shelper of Scarlett Pictures who was one of the producers of Warwick Thornton’s feature The New Boy, which premiered at Cannes in Un Certain Regard and opened the 2023 Sydney Film Festival.

For the full episode, listen to the Screen Australia Podcast.

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Podcast – Producer Offset explainer

Screen Australia · 20/05/2022 ·

Understand the recent changes to the Producer Offset, Screen Australia’s updated guidelines, tips for applying and more.

Find this episode of the Screen Australia Podcast on Apple Podcasts, Spotify or Pocket Casts

In December 2021, there were changes to legislation governing the Producer Offset, the refundable tax rebate that Screen Australia administers on behalf of the Federal Government.

On the latest episode of the Screen Australia podcast, Screen Australia CEO Graeme Mason and Michele McDonald, the Producer Offset and Co-Production Unit (POCU) Senior Manager, talk through these changes as well as the updated Screen Australia guidelines, key areas assessors look at, the most common mistakes they see in applications (and how it holds up the process), as well as advice on everything from getting your Final Certificate to general ledgers.

“The Producer Offset is essential to the Australian screen production sector, both to getting content made and to the viability of businesses,” Mason says, adding it is “extremely competitive” compared to offsets in other parts of the world.

“But the key distinction here is the government decided to do it where it was meant to vest in the production entity to help them build their business, so it’s meant to give them something beyond just the immediate cashflow in the project. It’s meant to be down the line, they’ll still be sharing in revenue.”

For more information regarding the Producer Offset visit the funding and support page here.

This podcast is also available to watch as a vodcast on Screen Australia’s YouTube Channel.

Subscribe to the Screen Australia Podcast on Apple Podcasts, Spotify or Pocket Casts

Audio Transcript

[00:00:05] Caris Bizzaca: Welcome to the Screen Australia podcast. I’m Caris Bizzaca, a journalist with Screen Australia’s online publication Screen News. I’d like to firstly acknowledge the countries on which we meet. Regardless of your geographical location, we are meeting on the unceded lands of Aboriginal and Torres Strait Islander people. This podcast has been created on the lands of the Gadigal people of the larger Eora Nation, and I’ve had the great privilege to be a visitor and be able to work on these lands during my years at Screen Australia. Always was, always will be. On this episode of the podcast, we are diving into a discussion around the Producer Offset: a refundable tax rebate for producers of Australian feature films, TV and more. In late 2021, there were changes to legislation governing the Producer Offset, which Screen Australia administers on behalf of the federal government. Joining us to talk through these changes and tips for anyone applying for the Producer Offset is Screen Australia CEO Graeme Mason and Michele McDonald, the senior manager of the Producer Offset and Co-production Unit here at Screen Australia, which is also known as POCU. Graeme and Michele discuss the updated Screen Australia guidelines, key areas assessors look at, the most common mistakes they see in applications and how it holds up the process, as well as advice on everything from getting a final certificate, to general ledgers, to what ‘arm’s length’ dealings are. We’ve also provided a link in the show notes to the Producer Offset funding page, which has a wealth of resources as well as to a video or vodcast version of this particular episode. As always, remember, you can subscribe to the Screen Australia podcast through places like Spotify and iTunes. Feedback can be sent to podcast@screenaustralia.gov.au and subscribe to Screen Australia’s Industry eNews for the latest from the local industry. Now, without further ado, here’s Screen Australia CEO Graeme Mason and Michele McDonald, the senior manager of the Producer Offset and Co-production Unit. Michele, what is the Producer Offset and can you give a quick overview of how it works?

[00:02:17] Michele McDonald Yes, so the Producer Offset is one of three federal incentives offered by the government for films made in Australia. There are three rebates: the other two are the location offset and the PDV post-production and digital effects offset, as well as a location incentive. So the Producer Offset is for Australian Films – is administered by Screen Australia, and I guess one of the key eligibility criteria is that it is for films that have what we call a Significant Australian Content, so creatively driven by Australians and predominantly made here in Australia. So the Producer Offset is, you know, we talk about the level of rebate, the Producer Offset is a 40% rebate on what we call qualifying Australian production expenditure, which is basically goods and services provided in Australia for the making of the film. That is for a feature film made for commercial exhibition to the public in cinemas and projects that are not features made for cinema are eligible for a 30% rebate under the new legislation. And that is TV series, documentary or feature films made for SVOD or television broadcast etc. So how it works is there are two stages to applying for the offset and the first stage, which is optional, is coming in for a provisional certificate, and that is where we can confirm that, yes, you know, we think your project is eligible for the offset. It’s a non-binding eligibility guide. Probably important to note, it doesn’t entitle a project to actually receive the offset, but it will just allow producers to, you know, get an idea if their project is eligible or not. So most projects do come in for a provisional and we issue that. What a lot of producers do here in Australia is that they will then go off and borrow from a lender the expected amount of the rebate and that is cash flowed into the finance plan for the film. So it’s a really important part of the financing for a project, and then the second stage is once the film is completed, it goes through an audit and then it comes to us and we assess it and will issue a final certificate. So what we do during that assessment process is confirm that all of the key eligibility criteria is met and Screen Australia determines the final QAPE figure, which the rebate is then based on. So we issue a final certificate to the producer and the producer takes that final certificate and submits it to the ATO with their company tax return, and the ATO then pays that refund.

[00:05:01] Caris Bizzaca: Fantastic, and so just a couple of those terms. So you say QAPE, which was Qualifying Australian Production Expenditure and the other one was the Significant Australian Content. So if either of us referred to the SAC test, that is Significant Australian Content. And so, Graeme, how important is the Producer Offset to the industry and how does it compare to other territories?

[00:05:26] Graeme Mason Offset is essential, quite frankly, to the Australian screen production sector, both to getting content made and to the viability of businesses. It is extremely competitive. It’s a very good scheme because it varies from others that are normally purely tax credit or is credit purely on expenditure. So if you’re in South Carolina or in the UK, it’s going to be about half of the feature film offset that we have here. But the key distinction here is the government decided to do it where it was meant to vest in the production entity to help them build their business. So it’s meant to give them something beyond just the immediate cash flow into the project. It’s meant to be down the line, they’ll still be sharing in revenue to build businesses.

[00:06:11] Caris Bizzaca: Fantastic, and so there were some changes that happened in late 2021 regarding the Producer Offset. Graeme, what prompted the change in legislation?

[00:06:24] Graeme Mason I think if you go all the way back Screen Australia with our sister agency ACMA, we did an options paper and looking at what was the right way to support the sector in the current climate. I mean, this was the offset as it is, was designed in probably 2007, implemented in 2008. And then there was a real sense about trying to have across the board, almost platform neutrality was a mover originally behind the Government’s move to changes in legislation and there was some other sort of cleaning up and tidying up which they were aiming for. Particularly around that was therefore small screen was going to come up from 20-30%. And originally features were going to come down – that didn’t happen in the end, but also that was the idea originally was they’re going to be across the board. For those of you who haven’t read it, it’s still going to be on our website or ACMA’s website. You could look at the options paper and see the different models that were floated back in the day, and this was one of them that they aimed to do. And that is not quite exactly how it worked out, we did end up with a small screen going up to 30, but feature films for cinemas have stayed at 40.

[00:07:36] Caris Bizzaca: And if we go through the key changes, Michele, can you run through those key changes that happened in 2021?

[00:07:46] Michele McDonald Yep, absolutely. I won’t take long because there weren’t many. So for non-theatrical features, the level of rebate increased from 20% to 30% of the qualifying Australian production expenditure. The 65-hour commercial cap was removed for drama productions and there was a minor shift to the wording around feature films in the actual legislation which added the word ‘commercial’, so feature films produced for commercial exhibition to the public in cinemas, you know, being eligible for the 40% rebate. So they were the only changes that went through, and that applies to productions that commenced principal photography from the 1st of July 2021, so from last year.

[00:08:30] Caris Bizzaca: And what does that mean for Screen Australia, those changes?

[00:08:36] Michele McDonald It affects all projects that come in for the offset. We took the opportunity, so we’ve updated our Producer Offset guidelines and we also took the opportunity to refresh them and modernise them, which we had been waiting for the reform to go through to do that. So yeah, I mean, I guess, you know, we’re moving forward and assessing applications based on those changes.

[00:08:57] Caris Bizzaca: And Graeme, in doing this podcast and this video today, what would you like to get across to industry?

[00:09:04] Graeme Mason There’s a couple of things. I mean, I guess I wanted to make sure that everyone understood a few things about the offset. It’s vital for the sector, and it’s vital we keep it and use it to the best of its ability for getting content made and as I said, hopefully helping businesses build as well. But I need people to understand, like the whole sector has been incredibly busy for the last two years. We’ve seen in the Drama Report and many other things, people talking about how they can’t find crew because there’s so much production going on. So let’s think for a second, the Producer Offset team is also part of that chain, and in fact it’s getting stuff which none of the others are dealing with, certainly at Screen Australia. Because projects might be eligible for the offset which are not coming in to other funders. So the volumes they’re getting are huge. So I just need everyone to understand that they’re processing more applications in the last nine months than normally they’d do in a year. So think that through. They’re really busy. Then let’s think about it on top. Most applications that come in 14 years into a scheme are incomplete or incorrect or not able to be assessed as they come in. That’s just not possible. When you’ve got a huge volume and we’re having to do the most basic thing of ‘they’re not dated’. The person who’s filled in the form doesn’t know what they’re filling in – the wrong tax year, the wrong file numbers – each one of those drags back everybody else. So we certainly are looking at processes internally to work out how can we speed up and be more efficient – why are we asking for information, what are we going to do with it. But we need you to work on the other side to ensure you give us everything that we need. The key thing here to remember too, Screen Australia looks after this because we have great industry knowledge and we can liaise with the sector. But this is not Screen Australia funding. We are the agent for the ATO. It’s a really key thing to remember. This is like you putting in your company tax return for the year. It has to be right. We’ve gone out of our way to try and work with people, and on the whole, people are very respectful of that. But they have to understand this is not Screen Australia funding. This is the ATO. You’ve got to all step up and do this better. That includes us, as I said. We’ve got to work out why we’re asking for things and how that’s going. But you have to get it right.

[00:11:28] Michele McDonald I might just add to that, one of the reasons we’ve updated the guidelines is we really did want to include some of the key issues that have been recurring over the last couple of years and just provide guidance to producers. So things around incurring expenditure, the interested parties, how we’re assessing it. You know, guidance on general ledgers. So we really wanted to put more into the guidelines, update them as again to assist industry in understanding, you know, what we’re looking for why and the best way to provide that.

[00:12:00] Caris Bizzaca: And we’ll get into some of those elements in just a minute. With that kind of context section over, if we can just run through some more top line questions about the Producer Offset. So Michele, what parts of the screen sector do these changes that have happened impact the most?

[00:12:20] Michele McDonald I mean, everybody, non-features it affects because that rebate’s increased from 20 to 30% and that’s fantastic and everyone’s really happy about that. The modernisation in the guidelines where we’re talking about incurring expenditure and interested party – that impacts all applications. And again, we’re seeing that across the board. We’re seeing an increase in interested parties, an increase in questions around whether expenditure is being properly incurred. So that’s just pretty much across the board.

[00:12:48] Caris Bizzaca: And so with feature films, what feature films can claim that 40% and what feature films can claim the 30%?

[00:12:57] Michele McDonald So I mean, it really is the same as it was prior really. And again we just wanted to update the guidelines in line with current industry practise. So it’s really feature films and the wording in the act is ‘feature films produced for commercial exhibition to the public in cinemas’. So it’s about having a bona fide theatrical run in cinemas in Australia. And yes, so 40% is attached to that distribution pathway. And then what is eligible for 30% is pretty much everything else, any other eligible format. So content made for TV, for online. We are seeing feature films coming in that are just being made for the streaming services and they are eligible for the 30 which is fantastic. Documentary series made for the broadcast is eligible for 30. But that distinction is, again, as it always has been, about the pathway being for cinema distribution is what gets the 40.

[00:13:55] Graeme Mason It’s interesting, some people obviously assume that they would like the feature no matter where it plays to get it. That isn’t within our gift to decide that. You know, the legislation as it’s set out is still very much feature films for commercial exhibition in theatrical cinemas. So that’s just, you know, that is the landscape we’re operating in.

[00:14:17] Caris Bizzaca: And that doesn’t mean, you know, a one off screening or a couple of screenings. That means of a full kind of schedule in cinemas.

[00:14:24] Graeme Mason Well you need to have, as Michele was saying, it says for commercial exhibition to the public in cinemas. And so it’s a question of where is this aimed for? So we need to be really clear on that, that it’s like we’re not saying don’t make a 90 minute three act structure thing for a streaming service or a free to air network or YouTube. That’s fantastic. We love those and it is great now they’re getting 30%, not 20. And that’s a fantastic opportunity. At the moment, there is a distinction from 30 to 40 and it’s specifically driven by those things with the additional cost primarily of going for cinema, theatrical release.

[00:15:05] Caris Bizzaca: And so then kind of drilling down into that 40% a little bit more. What are the key areas that you look at when assessing a project that is eligible for 40%?

[00:15:17] Michele McDonald So again, this is something we updated in the guidelines and probably before I go through those, the challenge for Screen Australia is that we’re often being asked to assess whether a project’s eligible for 40 prior to it being made. And that’s one of the reasons, I guess we do have guidelines that help us make that decision, because it’s tricky, you know, before the film is made and the distributor knows what it’s going to do with it. So the key things are listed in the guidelines. But I guess fundamentally it is about the distributor who’s attached to the project and the distribution agreement in place and what the commercial terms are of that agreement. The marketing and sales plan is really important and we have really added emphasis to that under the new guidelines where we’ve spelled out just certain things we’d like to see in that. And again, that’s just demonstrating, you know, the distributors intention on how they’re going to get audiences into cinemas to see the film. We’re looking at the track record of the distributor and the team making the film. Have they done this before? Are they in the business of distribution? That will help the finance plan and the extent to which that’s substantiated and it has marketplace support. Anything else that the producer thinks is relevant, they can add that in. And what we’re also asking producers to do under the new guidelines is just provide a statement to us that addresses each of those criteria as an opportunity to highlight what the strengths of the application are. So we look at all of that, and again, mostly we’re looking at it before the film is being made. So we always say, we’ve been saying this for years, you know, the bar is very high at provisional. Not all films will be approved for 40 at provisional. But that doesn’t mean it can’t come back at final (certificate) and apply for the 40% once it’s been released or once the deal’s in place. It’s just really, I guess for Screen Australia just wanting to be very clear, there’s that pathway to cinema audience before we sign off on 40 at provisional.

[00:17:12] Graeme Mason There’s this mistaken idea in the sector that there’s a secret list of approved distributors and elements to these kind of deals, which there isn’t. What the team are looking at, though, is ‘what is the actual clear plan to get this into cinemas for that theatrical audience?’ It’s all about the audience who’s going to pay to see this and where they’re going to see it. And so it of course, it’s much easier, what Michele and the team are looking for is that clear plan. Now, often from a larger existing distributor, they’re in that business and it’s very easy for them to say ‘these are the kind of sessions would be looking for and this is how many’. And again, as Michele is saying, they’re doing this in advance. The thing isn’t even made, but they’re in the business of doing that. It does not mean someone small couldn’t be doing it or working on different distribution. There’s been a lot of very successful ones of those. They’re just going to have to work a little harder to be able to show us on behalf of the ATO that that plan holds water. And again, as Michele said, really clearly, if you want to wait, if you can finance it at 30, do that and then come back in and say, see, look what we’ve done. And then you can get the uplift to the 40.

[00:18:23] Michele McDonald And we’re definitely seeing producers come in with 30% in their finance plan who don’t have a distribution deal yet, don’t want to get one yet and they just want to wait and they’ll get a better deal further down the line. And it’s better now. Like it’s easier at 30 than 20 of course. So it is a real option.

[00:18:40] Caris Bizzaca: Great. And in terms of those applications, Michele, are there any areas that producers consistently miss?

[00:18:49] Michele McDonald Well, the new guidelines are still, I guess, new. So we’re still, you know, road testing, our new provisional certificate application form. I mean, again, the marketing and sales plan is really important. So we really encourage producers to work with the distributors in really just hitting those points that we’ve outlined in the guidelines. The track record of the team and the distributor, you know, really that is about the track record of producing feature films. So great just to list that as much as you can. The additional thing that we’ve added around, just providing a statement, again, just really encouraging producers to just give that a bit of time and a bit of thought. It’s a great opportunity to put the strengths of the application forward, and so far we’ve seen a couple that are just maybe just quite light-on, and that’s fine. But again, you know, when you’re looking at provisional, this is your opportunity to put as strong a case as you as you want forward. So we just encourage everyone just to take the time to go through everything.

[00:19:45] Caris Bizzaca: Don’t waste that opportunity, really get it across.

[00:19:48] Michele McDonald Yeah. And I mean I think as Graeme said maybe just talking about the volume of applications we’re getting, you know, moving forward, the aim is to get things through as quickly as possible. So we’re not going back and forth with the producer and saying, ‘Hey, do you want to add a bit more?’ or ‘Why don’t you do this to strengthen it?’ We’ll really just be looking at what you’ve submitted and making a decision from that, and that’s to help everybody get their applications faster.

[00:20:11] Graeme Mason I think that’s really key to make sure that, again, as we’re saying, we’re really working on ‘what is there in our processes which are being a drag on this?’ But also we really need the sector to, as we said, try and make their applications perfect. But Michele is saying what I’m really keen that they’re going to do is treat this very cleanly and efficiently. But that does mean rather than going backwards and forwards and almost helping people get their applications to the right position, we’ll do a little bit of that, but we might do it twice and then that’s it. Then we will assess on what we’ve got. In some people these applications are so- have so many holes, we may not be able to assess it, we may reject it. So it’s really, really important that everyone understands to get everything in order very quickly, because, as Michele said, it’s unfair to everybody else that there’s so much time being taken on things that have holes in them.

[00:21:07] Caris Bizzaca: Yeah. And it’s in the benefit for the producer as well because everyone’s working against their own time constraints and deliverables and things.

[00:21:15] Michele McDonald Absolutely.

[00:21:16] Graeme Mason Also, we’re not blind. We can see that there’s a lot of problems at the moment because so many people have been so busy. We’re all very aware that one of the sectors part of the sector, which is the most in need, is production accountants. If anyone has an accountant friend who wants to re-train to come into screen, please contact us all or a state agency any day now. So we do understand that a lot of productions, again, have been so busy and stressed that often they might give the role of putting in this application in to someone else in the office because a producer thinks, understandably, ‘I’ve got other things I need to be doing.’ I guess what I would be saying to them all is this is probably the most important thing you need to be doing. This is 30 or 40 per of your budget. I really think you need to focus on this. Don’t just pass it down the line to someone in the office to look backwards at it. So we recognise the problems, but really this will speed everything up enormously. I just want to mentioned something else I think we need to put in somewhere in all of this, is, Michele doing what the offset team will always do and the legislation does. Film is not necessarily just about cinema films. Often in the act it talks about films and encompasses all screen content.

[00:22:28] Michele McDonald The term ‘film’ is used as a generic term.

[00:22:32] Graeme Mason So when we’re talking about this, please don’t think, ‘Oh my God, I only make TV. I don’t need to listen to any of this.’ You should, because we’re using film as a generic term for all screen content, because that’s what the tax act says.

[00:22:44] Michele McDonald Yep.

[00:22:45] Caris Bizzaca: And so, Michele, what happens if a producer isn’t sure whether their feature is a 40% or 30%?

[00:22:55] Michele McDonald Well, the best thing to do is to come in and you can apply for a provisional certificate, and that’s where we can assess it against the guidelines and we can issue a certificate. And the schedule to that provisional certificate will say, ‘yes, we’ve assessed your assessment as a feature film produced for commercial exhibition to the public in cinemas, and we think it is based on this criteria’ or that schedule will say ‘we’re just not convinced at this provisional certificate stage’ or the schedule will say, ‘You haven’t asked us to look at it.’ So that is really the only way you’ll know is coming in for a provisional. Or you can just come in for a final as well. You don’t have to get a provisional.

[00:23:29] Caris Bizzaca: But if you do get a provisional certificate, what do people need to keep in mind before coming in and submitting for a final?

[00:23:39] Michele McDonald So that’s a good point. So the provisional certificate approval is really based on what was put in front of us or what was shown at provisional. So the what we look at, at final (certificate) is we make sure that what you told us at provisional is still in place. And that is really important because if things have changed, then, you know, we need to understand what changed and why. But fundamentally, that provisional approval is based on, you know, the distribution deal at that time and the people involved in the making of the film. So we really try and stress that actually in the guidelines is if things change, come and let us know. So it final, if everything has remained the same then that’s totally fine and you get the 40% final certificate.

[00:24:20] Caris Bizzaca: But what would be some conditions or examples where changes from that provisional to final stage have made something ineligible for 40%?

[00:24:30] Michele McDonald Hasn’t really happened to date because people have been great and do let us know. But I think it is if you’ve signed up with a distributor and you get a better deal from somebody else and you decide to go with that deal and that might be with an SVOD, that might be with TV. It might just be another pathway for the film. I mean, again, I think that’s an example. Come and talk to us. It’s hard to kind of say black and white, what would knock something out. So we’re always going to just need to look at the circumstances. But I think if if there are fundamental shifts in that pathway to a theatrical audience, then you need to let us know, and the film may be eligible for 30% then or would be eligible.

[00:25:10] Graeme Mason There can be other changes too which the team are monitoring, so we shouldn’t forget SAC: Significant Australian Content. So for example, if you’ve been close to the line on SAC and then something fundamental changes, which we see. During COVID too, there was a huge moments where it was very hard to find some key cast and crew, and they replaced them, they replaced Australians with other nationalities. Those people can still help and still be qualified expenditure as long as it doesn’t push you underneath the Significant Australian Content. So if you come in saying I’ve got all three Hemsworth brothers and then you suddenly make it with three guys from Ireland, you’re going to be in trouble. I’m not saying you can’t do it, but you should make sure you’ve come into the team on that, and we do see that a lot. Where there’s changes in principal cast and crew.

[00:26:01] Michele McDonald And probably the other key thing is about your budget, because budgets change a lot as well and if you dip below the QAPE threshold, you know, that can impact your eligibility as well. So it’s just keeping an eye on any kind of radical budget changes, too.

[00:26:15] Caris Bizzaca: Okay, and what material do you need to provide for final certificate stage? Is there anything new that’s required under these new guidelines?

[00:26:26] Michele McDonald The final certificate application is quite thorough and we’re actually just working on the new form at the moment, and that will be released shortly. You know, I guess it’s a very thorough overview of the application. So we’re looking at that all of the above-the-line contracts are in order to demonstrate that it’s incurred. There are some additional requirements in relation to interested party expenditure and substantiating what that is. So for example, providing third party quotes for certain things or any benchmarking. We have added information in there about trying to educate and reiterate requirements for the general ledger and making sure there’s enough information in there to assess. Generally speaking, what we’ve always had in is obviously the general ledger itself, which is the key expenditure statement – is a key part of the final cert application, as is the cost report and our fabulous final QAPE spreadsheet. So it is the final certificate application is quite expenditure heavy, but of course that’s what we’re doing. We’re assessing it and we’re, you know, determining QAPE and often it’s for, you know, quite a lot of money.

[00:27:36] Caris Bizzaca: Yes and so then moving into some of the key issues around Producer Offset applications. So there’s a new section in the guidelines that covers what ‘incurred’ the word ‘incurred’ means. Michele, why is this important?

[00:27:54] Michele McDonald Yeah, it’s an interesting one, isn’t it? So it’s important because I mean, as Graeme said, this is a tax rebate and we administer under a tax legislation. So it isn’t a grant. It operates under tax law. So incurring expenditure means that there has to be a present existing legal liability to pay the money. And that just seems so easy for me, it just rolls off my tongue because I’ve been saying it for so long now. But I guess there’s just a firm commitment to pay that amount of money as opposed to, I don’t know, an informal agreement or, you know, someone doing something as a favour to somebody else isn’t necessarily incurred. So it’s a really, really important fundamental principle of the offset. We’ve been talking about it for years and we really wanted to put something in the guidelines that just reiterated, you know, what that means and what people need to do to demonstrate that something is incurred. So it’s just a really basic, very important principle.

[00:28:48] Graeme Mason I think it’s an interesting thing there, it’s just some people in the sector struggle a little bit with this because many, many people in our art world do things as favours for friends. It’s how we’ve all got through things. You know, you’re working on a film for no money or you’re helping an artist put up their exhibition, and it’s a normal way of getting stuff made. But we keep saying this, we’re working under a tax law. It’s not just how the screen industry works, so there’s a bit of blurring around it, but just that classic thing of me going and helping someone and not getting paid, it just isn’t incurred.

[00:29:25] Michele McDonald And I mean, how do we test what’s incurred? And I think it’s really good in the guidelines and hopefully it’s really clear for people. But that’s where we say, please provide a copy of the contract that tells us, yeah, what you did on the film, what are the payment terms, you know, what are the timing of payments? So we’re looking at the contract. Is there a tax invoice that substantiates that contract? And if that isn’t clear, then we do move to, ‘Okay, great. Well, have you been paid? Can you show us evidence of payment?’ You know, and we’re not going to be asking for that every single time. I think it’s really just if that that key contract, if there are any questions around it, then that’s what we’ll ask for. And look, really, there has been, you know, a number of instances over the last few years where it has come up as a question and we have had to look into it, you know, in more detail. And it does mean assessments take longer because it just hasn’t been clear on those contracts. So again, we’re really hoping this assists industry in going, okay, great, what do we need to do and how do we just get this buttoned down? But it is really important and it’s just one of the basics that it’d be great to get out there.

[00:30:32] Graeme Mason And it’s not just on salaries or wages to above and below the line, it’s on other things. So like if someone loans you or gives you equipment or facility. Yes. Or footage, archival footage or location or any of that stuff. If there isn’t actually the obligation to pay them then it’s going to be struggling to be incurred. So you have to think that through.

[00:30:55] Michele McDonald And one more just point that I really wanted to bring up about incurring expenditure is about the timing that it’s incurred. So it also needs to be incurred in the correct financial year and that kind of segues a bit to the completion of the film. And again, this is an area where we’ve just seen it, you know, quite a number of areas over the last couple of years. So the completion of a film is when the film is first in a state where it can be shown to audiences. And so what that means for us is we say, ‘okay, tell us when your DCP has been struck or your digital cinema masters package has been, you know, is ready.’ So it’s really the end of that post-production process and that date determines which financial year your offset sits in. So if my DCP is struck on the 30th of April, then you’re in the financial year, you know, that ends the 30th of June that year, unless you’ve changed it. And so expenditure has to be incurred in that financial year or in an earlier year. And the other thing that’s come up for us recently is just again, the timing might be a bit blurred. So contracts might be dated in a new financial year, but the offset’s sitting in the previous financial year so that’s not matching up. So your film is completed on a certain date and you need to just be very clear then about what financial year that means for you and your expenditure has to be incurred in that financial year. One thing that the offset legislation does is it clearly, you know, it draws a line in the sand and it says you’ve only got til the end of the financial year to incur QAPE, after that you can’t have any more. So that’s really important.

[00:32:40] Caris Bizzaca: And there’s also another section concerning arm’s length dealings and interested parties. Michele, can you explain this and how exactly that is assessed by Screen Australia?

[00:32:52] Michele McDonald Yep, sure. So again, we put more information in the guidelines about this. A lot of this information was previously sitting in an external fact sheet, but we wanted to bring it all in. So there is a provision under the act or the legislation that talks about when one or two parties, a transaction is not conducted at arm’s length, then Screen Australia looks at this and we can determine, you know, what QAPE is attributable to an arm’s length amount if any. So it’s when related parties or interested parties are charging services on the production. We just have to confirm that what’s being charged is a market rate. And why this is important is we see a lot of interested parties in Producer Offset applications. It happens, I’d say pretty much in every single application, and that is totally fine. But the key thing is that the producers or applicants, you know, need to be able to substantiate that what they’re charging is a fair market rate and, you know, they need to be able to substantiate that. So how we assess that- So firstly, sorry, who is an interested party? You know, you’re looking at company directors of parent companies, anybody, an equity investor, anyone with an interest in the Producer Offset, you know, for example. So producers, EP’s, etc. are considered interested parties. So what we ask for is one of the key things is good old Worksheet E of our final QAPE spreadsheet. We haven’t changed the letter in a long, long time. So everyone would be very familiar with Worksheet E, and that’s a breakdown of all of the interested party expenditure. And in our new final application form, we’re just asking for a list of the interested parties, a break down, all of the agreements in place. And we are now asking for some third party benchmarking or third party quotes just to show well, how have you budgeted this against market rate? And asking producers to demonstrate that.

[00:34:52] Graeme Mason So a few more examples would be often again, people are trying to make things, you know, in their spare time and they make them at weekends. So you might spend 26 weeks making your show, but using your own camera equipment that you’ve got at home. You can’t charge that out at 26 weeks of weekly rental, right? Because another independent low budget film wouldn’t do that. They’d make the whole thing in 14 days because that’s all they’ve got. So we’re not picking on people. It just has to be ‘what would an equivalent project pay if they were making this show for that location, for the camera hire, for the weekly fees, the whole kit and caboodle?’ What would be appropriate, not what you’re worth, nor even what your time took. We’re not commenting on that. It’s just what would someone else do?

[00:35:44] Caris Bizzaca: And then showing how you actually came up with that by providing documentation.

[00:35:46] Michele McDonald And again, we we’re not, I guess, making any comment on your budget. So we always say you can put whatever you want in your budget and you can pay people whatever you want. So we’re assessing QAPE only. And the rebate is based on the market rate, as Graeme said, and the length of time is a really important thing as well as the work. And another good example of that is post-production. And sometimes, again, if someone’s doing it independently, it might be a year of doing their post, but again, you know, it’s unlikely you would get approved for a rebate of a year’s worth of work where it would be sixteen weeks under an arm’s length arrangement, etc.

[00:36:25] Caris Bizzaca: How then does Screen Australia assess producer fees?

[00:36:29] Michele McDonald Well, I guess that is part of interested parties. So we’ll look at, you know, what’s been provided by the producer, what are the fees being charged, you know, and we’ll be asking the producer again, like, ‘how did you come up with these figures? Were these benchmarked against other films?’ We work with external consultants who we call independent film production consultants, our IFPC’s, and they are line producers and production managers working in the industry. And we’ll take their advice. They will make recommendations to us on QAPE claims and we’ll also look at the experience within the agency as well. So it’s a mixture of all things and it’s just, you know, obviously depending on the film itself and the size of budget, etc.. But it is a tricky one. And again, just the more the producer can provide to us that just substantiates what’s been claimed as what and why, then that’s really helpful.

[00:37:20] Graeme Mason And again, it’s really worth pointing out here two things that Michele said. We see an enormous volume of projects, so it gives us a pretty good understanding. So these are not just Screen Australia projects. The Offset team see so many, but also again, this is not casting any criticism on the people involved in making that production or how many of them were or their work or what they did. It’s just saying, would someone else making a project of that scale and size and how many people would they have on it? How many could they afford to have on it? Because this is the whole thing. I mean, it’s really important. The Producer Offset is an essential thing for the sector here. We’ve got to treat it with unbelievable respect and especially, it’s the ATO’s money. That’s who we have to go back to.

[00:38:05] Caris Bizzaca: And just to clarify on that point, you were saying before, Graeme, so you’re saying people can pay their crew and things, whatever they want, but in terms of what is actually going to be included as QAPE and therefore part of the Producer Offset, that’s what you’re assessing.

[00:38:25] Graeme Mason Correct.

[00:38:26] Michele McDonald And I might just actually add to that with interested party, because we see a lot of it. I would say at least maybe 30% of most budgets have interested party in them. So we’re dealing with it on every single application. And just kind of going back to the point about expenditure being properly incurred, really important. It’s important for all expenditure but for interested parties as well. When you’re dealing between two related companies or an SPV and a parent company, just having any expenditure really properly documented and contracted with all of the details of the role and the fee, etc., again, would just help us assess that kind of arrangement really quickly. And we’ve seen over the years that sometimes just because it’s, you know, two companies that know each other dealing with one another, it might just be light on as far as contracting and agreements and things, but for us it just means again, it just slows us down and we’re then having to ask questions and impacts whether something can be QAPE or not.

[00:39:24] Caris Bizzaca: And so then a bit more advice. Michele, what advice do you have around general ledgers? You mentioned this before.

[00:39:32] Michele McDonald So we’ve put more in the guidelines around that as well. So your general ledger is, you know, your key expenditure statement that we review and we call it the Bible in POCU and it actually tells you everything about a production. It’s really important. So the more detail that is in that general ledger, then the better it is for your application and for your film. So an assessor is going to be looking at a general ledger, not knowing anything about your film. So if we see lump sums or just information that doesn’t have, you know, comments on it or tell us what it is, again, it just jumps out and it becomes questions that we, you know, need to ask. And it might be, I don’t know, $30,000 for office supplies. Okay, so what is that? Or, you know a location fee for $50,000 with no information about what it is. So all of a sudden you’re going to be getting from an assessor like 20 questions because we just don’t know what the expenditure is. And you know, we’ve been saying this for a long time that the general ledger, getting that right is just so important. And the more you can do that as you go along and this doesn’t have to be a production accountant, this can be your bookkeeper or it can be a production assistant that’s just inputting that information as production goes and just capturing that detail as you go, because it’s so hard when you get to the end and you have to go back and try and remember what it was. So having somebody on the ground who’s just doing that as you go through it really helps. But it is again incurring expenditure, related party, and the general ledger, they’re just the three really core principles that will just help us all.

[00:41:12] Caris Bizzaca: And from an assessment point of view, are all projects assessed the same way at Screen Australia, Michele?

[00:41:20] Michele McDonald So it just depends, I guess, on the scale of the project. So a larger budget film may, we might send that out to an external consultant to have a look at, something with a lot of interested party, might also go out to a consultant to have a look at. We do some of the more straightforward applications internally in order to, you know, get them out quite quickly. So something that’s made in Australia with a relatively low amount of interested party, we can do that quite quickly internally. So there are different assessment pathways and it’s probably another good point to raise is that again kind of like the ATO, some things are assessed in more detail than others and what determines that again is the project and the details of that. So we’ll see that something might be more scrutinised on one project and less scrutinised on another. And again, I guess like the ATO, we just, we don’t want to have to go through everything with a fine tooth comb and there’ll be certain elements that that will make us look at one project more closely than another and we think that’s okay. Like we’re assessing it on a kind of risk management basis, I guess.

[00:42:28] Graeme Mason I know one of the things the sector often talks about generally is about certainty, and that they need, like with financing or distribution or anything. It’s something we can’t give them absolute certainty on because again, as Michele is saying, if you put in your tax return in 2022, it’s almost certainly not going to be the same person in 2023 who looks at again. The odds of you getting the same assessor, now we’re smaller than the whole taxpayer public in the country, but we’ve still got a team here of internals and externals. So yes, there can be variances. Sometimes something might have been approved once and then you get pulled up the next time asking for questions. I’m sorry about that, but I can’t do anything other than, it’s come to our attention. So we try, and obviously Michele is very good with the team, anything big or of note, the team meetings always discuss the treatment of something, so we understand to try and make as clear as we possibly can to get consistency. Yes, but there will be unusual circumstances that will make things vary from time to time.

[00:43:31] Caris Bizzaca: And so just a couple of questions then to wrap up, what are the biggest issues that you see time and time again with applications?

[00:43:43] Michele McDonald I’ve got a list.

[00:43:45] Caris Bizzaca: Just consult your list?

[00:43:46] Michele McDonald Yeah, no, so obviously the first phase is when an application hits us is it goes through what we call a logging phase. And that’s when one of our team will just look through it and make sure everything’s looking okay and ready for an assessor. I guess it even at that point, there are things that pop up such as just blank documents attached to an application or dates missing or, you know, expenditure figures not matching different areas. So it’s really just the basics. And that obviously means Ruth or whoever’s in our team assessing that, there’s an email chain going back and forth and that takes time. With provisionals, probably again, just being really clear on the nationality and residences of the crew making the film. So we always say, and this is part of the SAC test, you don’t need to list the names necessarily, but we do need to know the expected residency and nationality, and that’s something that we need to chase up a bit because sometimes that’s just left blank. And you know, the production dates, again, we understand that that changes. But often we’re kind of chasing up production dates. When we’re looking at 40%, we just find that some things are just not answered. So it’s just missing questions or again, blank documents are submitted, so that again just kind of holds us up or just documents that may be just answer a little bit of the question and not all of them. And then for final certificates, the final certificate application is very, as I said before, expenditure based. So I know that one of the things is that our team logging really comes up against is just one figure here, you won’t match this figure and it might be the general ledger versus the cost report versus the QAPE spreadsheet, and there might be a reason. So maybe just tell us why. But again, we ask that team to look at it before it comes through to an assessor. For finals again, you know, there’ll be expenditure being claimed that have no contracts or you know will be asking for a contract and a contract just appears. So that’s something we chase up, you know, really important that break down of interested party is just a cut and paste from the general ledger but what we’re asking for is, is a summary of that interested party, so we can just see, you know, for example, a production manager is being paid $1500 a week for ten weeks, and so we can just really clearly see what the breakdown is. And the other one that’s been coming up lately is, again, just getting that completion date correct. And then also having your financial year date correct as well. We’re seeing more and more substituted accounting period end of financial year dates, which is where producers can alter the end of financial year. And that’s been really helpful to the industry. But just really making sure your completion date fits in with whatever that end of financial year date is. And for finals sometimes as well the other thing we’ve been saying is just the finance plan not being substantiated. So we do ask to see the finance agreement so we can just confirm the cash flow, and sometimes it might be things, you know, like grants that haven’t come through or accounts payable in the finance plan. And yeah, so we’re chasing that up as well.

[00:47:02] Graeme Mason There’s another really good one too that I find for poor Michele, it’s the person who actually applied their name is who we can talk to, because this is under tax secrecy. And so then you might even be the principal of the company. You might be the producer, but if your name wasn’t on the application, they can’t talk to you. So then that involves a whole other thing of going back to the person who actually put the original application in who maybe has moved on. So you really have to think this through. We don’t mind if there’s multiple names on the original application-

[00:47:34] Michele McDonald Put on as many as you like.

[00:47:36] Graeme Mason Even if you’re giving it to someone else to do the original application, check it. Do you think it’s complete? Is it correct? Is your name on it? So down the line we can talk to you.

[00:47:48] Caris Bizzaca: And with all those little things that you mentioned, say things that were missing, instead of putting in an incomplete application, can people just call Screen Australia and say, ‘Hey, I have a question about this particular aspect of it? I’m not sure what you know, my production date’s moving. What do I put there?’

[00:48:09] Michele McDonald Yes, absolutely. So we have a great coordinator. You know, there are eight assessors. So what we can’t do is give you a determination on whether something’s eligible or not over the phone. And we can’t usually tell you if something’s QAPE or not. So we need to see it. But if there’s a question around the forms, then absolutely give us a call. Or how should you treat something when you’re not sure on what your production schedule is? You know, give us a call. And I mean, we understand, like producers want to get the applications in to get in the queue. Like we understand they want to get that process started. But putting in something incomplete, it’s not actually going to help you, it will just slow it down, it just means it will get sidelined by an assessor who’ll be working on something that’s ready. So I think it does pay to just have it as complete as you can before you hit the button.

[00:48:59] Graeme Mason So I think the big thing for me would be just for people to remember the reason we do this rather than the ATO doing it or the department doing it is because we have a lot more understanding and facing of the sector. So we get what you all are trying to do and we appreciate it better than anyone else would. But ultimately we have to get you and work with you to operate under the terms of the ATO and the legislation. And that’s the best way to make the most of this incredible thing which we’ve got here, the Producer Offset.

[00:49:30] Caris Bizzaca: And so then just lastly, what further tips do you have for producers, any kind of final words of advice for producers?

[00:49:39] Michele McDonald I know I sound like a broken record. I’m sorry, but just take care with what’s submitted. Just have a look. Just know what’s being submitted. Make sure your contracts are in place. Have a look at the general ledger. It really will help. I had listed, you know, Graeme’s mentioned it, list anyone on the application form who’s likely to enquire about your application. You can put multiple people there. We get so many calls from people who are not listed. And then again, we have to say, ‘can you please give us permission?’ And it’s we get heaps of those calls so just put on anybody you think may be enquiring or is involved in the application. Just checking that correct completion date and in the financial year, it’s incredible how often they’re incorrect, to be honest. Check that your company details are up to date, ABNs correct, all that kind of thing. Because what happens if they’re not correct, it gets stopped when it goes to the ATO anyway. So it’s really hard for us to re-issue a final. It’s a bit of a palaver, so just try and make sure that’s correct. You know, and I think just the, you know, the final message would be given the volume of applications we’re receiving, moving forward, we will be reducing the back and forth with everybody and really just doing our best to assess things based on what’s put in front of us. So, you know, and the reason we’re doing that again is to just get things through as quickly as we can. So I think it’s just take the opportunity – if you’re coming in for 40 at provisional, have a look at every single question. Get that statement really great. And that’s your best kind of bet.

[00:51:12] Caris Bizzaca: Fantastic. Well, we’ll leave it there. Thank you so much for joining us today to talk about Producer Offset.

[00:51:17] Michele McDonald Thank you.

[00:51:18] Graeme Mason It’s been great to be here.

[00:51:22] Caris Bizzaca: That was Screen Australia CEO Graeme Mason and Michele McDonald, the senior manager of the Producer Offset and Co-production Unit. Remember to check out the Producer Offset funding page in the show notes for more information and to subscribe to the fortnightly Screen Australia newsletter to keep up to date with new initiatives, opportunities, videos, articles and more. Thanks for listening.

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