Screen Australia invests in a wide range of screen projects and practitioners. Explore funding approvals across programs and initiatives – showcasing the diversity of Australian stories and the creative teams bringing them to life.
Funding recipients should also refer to Doing Business with Us.
Please note the below is not an exhaustive list of all funding provided. More information can be found in the Resource Library. For funding provided prior to 1 July 2025, please review our Annual Reports here.
Showing 1–20 of 27
| Title/Opportunity | Platform | Recipient | State/Territory | Key Creatives | Funding Program | Year | Description |
|---|---|---|---|---|---|---|---|
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Title/Opportunity
Brine Pool
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Game | Quinn Franks | VIC | Composer – William Palazzo. Creative Director – Quinn Franks | Emerging Gamemakers Fund | 2026 | A surreal comedy of delusion follows a cast of bizarre creatures in the desolate wastelands of Brine Pool. |
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Title/Opportunity
Deathspiral
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Game | Endless River PTY LTD | QLD | Designer – Nicholas Thandi. Technical Artist – Ethan Noble | Emerging Gamemakers Fund | 2026 | Struggle to survive a hostile and surreal world, where every encounter asks you to risk it all on your path to finding The Gilded Door. |
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Title/Opportunity
Frankie Finder Lost Their Marbles
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Game | Ethan Franks | VIC | Creative Director – Ethan Franks. Lead Artist – Natasha Wong | Emerging Gamemakers Fund | 2026 | When a Mysterious Marble Thief strikes the primary school, Frankie Finder; The World's Best Kid Detective is on the case. |
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Title/Opportunity
Goodnight, NSW
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Game | sophia Antipolis | NSW | Lead Design – sophia Antipolis. Writer – Daniel McMahon | Emerging Gamemakers Fund | 2026 | A light real-time tactics experience that uses fog of war to tell a story about memory, small town Australia, and the ways time and trauma distort our reality. |
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Title/Opportunity
Gutterjacket
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Game | Christopher Marcatili | NSW | Art Director – Luke Marcatili. Writer – Christopher Marcatili | Emerging Gamemakers Fund | 2026 | When a street-smart hustler helps a fugitive technician from a paramilitary manhunt in a flooded cyberpunk city, their uneasy alliance pulls them into a conspiracy that forces them to choose between destroying, seizing, or negotiating with the mind-controlling megacorp threatening to subsume the underclass entirely. |
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Title/Opportunity
Hex Punks
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Game | Darcy Morris | QLD | 2D Artist – Elly-Rose Burrowes. 3D Artist – Max Wilson. Composer – Oscar Jemmott. Consultant – William Hinz, Louis Van Dyke. Producer – Darcy Morris. Programmer – Jordan Sparks | Emerging Gamemakers Fund | 2026 | Hex Punks is a creature collector, turn-based tactics game in which you play as a kid going on an epic adventure. |
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Title/Opportunity
Infinite Airport Upholstery
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Game | Richard Cyngler | TAS | Consultant – Russell Andrews. Creative Director – Richie Cyngler. Marketing Manager – Emily Lawrence | Emerging Gamemakers Fund | 2026 | Design. You. Play. |
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Title/Opportunity
Kin Keeper
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Game | Megan Pusey | WA | Creative Director – Megan Pusey | Emerging Gamemakers Fund | 2026 | An interactive narrative game about the challenges of becoming a new parent |
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Title/Opportunity
KING OUT
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Game | Koji Yajima | NSW | Developer – Koji Yajima | Emerging Gamemakers Fund | 2026 | KING OUT is a 1v1 online multiplayer Chess-Boxing game where players muster the strategy within chaos. Draft your pieces, navigate your moves in chess, then nominate your piece to become a fighter, and box on the board against your opponent. Capture or K.O. your opponent's last King to win! |
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Title/Opportunity
Masque Delusion
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Game | Harley Raj Brown Cirkovic t/a Escapebutton Interactive | NSW | Creative Director, Narrative, Writer, 2D Artist – Harley Brown-Cirkovic. Lead Programmer – Robert Bagnato. Sound Designer – Jane Wei. UI Artist – Lily Tucker. Liam Clarkson-Holborn – 3D Artist. Hailey Alan Sidney Brown – 3D Artist. | Emerging Gamemakers Fund | 2026 | The Masque Royale is a strange old building, an insular society full of residents who must wear their personalised masks at all times. On Maskerade’s eve, a mischievous individual plays a most devious prank, leaving an impartial party and guest of the Royale to do the investigating among the chaos. |
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Title/Opportunity
Moonwolf
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Game | FAUVES PTY LTD | VIC | Solo Developer – Declan Lever-Ford | Emerging Gamemakers Fund | 2026 | After a series of mysterious disappearances an unlikely duo teams up to investigate. A journalist’s lead takes you through rain-soaked terraces and deep into an alpine woodland. A silver bullet, a monster, and a job to do. |
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Title/Opportunity
Motif
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Game | William Hinz | QLD | Creative Director, Narrative Designer, Voice Over Artist – William Hinz. 3D Artist – Max Wilson. Designer – Oscar Jemmott. Narrative Designer – Enjo Hirst. Producer – Darcy Morris. Programmer – Daniel Tan. Mentor/Consultant – Programming and Design – Zachary Schoessow. | Emerging Gamemakers Fund | 2026 | Locked in a high rise apartment with a 1980’s street directory, a time traveling piano, and a serial killer; solve the murders of his 81 victims. |
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Title/Opportunity
Piyavki
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Game | Noemi Pajak-Grigorean | VIC | Creative Director – Noemi Pajak-Grigorean. Lead Programmer – William Parkin. Sound Designer – Fentine Gard. Technical Artist – Bora Erdogan | Emerging Gamemakers Fund | 2026 | Polish 3D top down survial-horror RPG where each cast brings you closer to death. |
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Title/Opportunity
Project Worl
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Game | Kathryn Gledhill | WA | Solo Developer – Kathryn Gledhill-Tucker | Emerging Gamemakers Fund | 2026 | Project Worl is a rhythm platformer set in a futuristic landscape where every roll, pitch, yaw, and perfectly timed pickup adds layers to the game’s soundscape. |
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Title/Opportunity
Restoration Simulator
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Game | CERBERUS BYTES PTY LTD | VIC | Developer – Christopher Burns | Emerging Gamemakers Fund | 2026 | Find It, Fix It, Flip It. A cozy open-world game set in 90s suburban Australia. Explore at your own pace, hunting for treasures in hard rubbish piles, op-shops, and trash and treasure markets. Restore them piece by piece, learning how things really work, then sell or donate your finds. Unlock new tools and tackle bigger restorations along the way. |
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Title/Opportunity
Rewild Isle
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Game | Philip Erm | VIC | Solo Developer – Philip Erm | Emerging Gamemakers Fund | 2026 | A once-thriving Australian island needs a helping hand to bring nature back from the brink. Let the rewilding begin. |
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Title/Opportunity
ROGUEFLITE Extraction
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Game | Steven Christian t/a aFewBitsShort | VIC | Solo Developer – Steven Christian | Emerging Gamemakers Fund | 2026 | ROGUEFLITE Extraction is a single-player extraction roguelite where every action makes the journey home more dangerous. Explore an abandoned facility, using physics and elemental interactions to uncover alternate routes. Reactivate dormant systems for greater rewards, but increased overall difficulty. Push too deep and you may not survive the return journey. Exploit the world. It adapts. Extract if you can. |
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Title/Opportunity
Sacred Mire
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Game | PUBLIC VOID PTY LTD | — | Creative Director – Stella O'Keefe. Lead Developer – Guglielmo Bosco Bartilomo | Emerging Gamemakers Fund | 2026 | Envelop yourself in the mystery of a holy swamp and cast your way towards the secrets within |
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Title/Opportunity
Sketchy Dumpster
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Game | Sketchy Dumpster | VIC | Solo Developer – John Evans | Emerging Gamemakers Fund | 2026 | Move to the big city and carve out a comfortable life inside your inner north share house. |
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Title/Opportunity
Spell Slinger
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Game | Luke Fronsko | NT | Composer – Ben Houghton. Producer & 3D Artist – Luke Fronsko. Programmer – Daniel Ferguson | Emerging Gamemakers Fund | 2026 | As the last mage of the Order of the Bound Book, you are tasked with eradicating evil foes across a dark fantasy world in a first-person rail shooter inspired by the games from the arcade light-gun era. |
