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Screen Australia

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Screen Australia aims to inspire, inform and engage screen audiences through compelling Australian storytelling.

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Funding Approvals

Explore funding approvals across programs and initiatives

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Screen Australia invests in a wide range of screen projects and practitioners. Explore funding approvals across programs and initiatives – showcasing the diversity of Australian stories and the creative teams bringing them to life.

Funding recipients should also refer to Doing Business with Us.

Please note the below is not an exhaustive list of all funding provided. More information can be found in the Resource Library. For funding provided prior to 1 July 2025, please review our Annual Reports here.

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Disclaimer: Screen Australia does not make public the details of individual titles that receive production funding until their first public announcement (at the discretion of the broadcaster/distributor), nor release details of amounts given to individual titles. At the end of the financial year, these details for the full year are made public.

Showing 1–14 of 14

Title/Opportunity Platform Recipient State/Territory Key Creatives Funding Program Year Description
Title/Opportunity Bedtime Stories
Game LIQUID HEART PTY LTD VIC Art Director – Fitriani Revanda. CEO / MD / Founder – Kevin Luk Games Production Fund 2026 Bedtime Stories is a casual 2D platformer with fun, forgiving combat inspired by Cantonese and Indonesian Folklores.
Title/Opportunity Bluedo
Game Blythe Enterprises VIC 2D Artist – Jasmine Steer. Art Director – Chantel Eagle. CEO / MD / Founder – Elizabeth Blythe. Designer – Jack Sinclair. Lead Programmer – Adam Matthews. UX Designer – James Camilleri. Writer – Karly Uusimma Games Production Fund 2026 You are a newly awakened vampire in a modern paranormal city searching for your sire.
Title/Opportunity BURN IT ALL DOWN
Game NEWFORGE ENTERTAINMENT PTY LTD WA Composer – Braden Ross. Concept Artist – Hendricus Van Der Heyden. Solo Developer – Lewis Bebbington. Translation / Localisation – Thomas Waite, Kevin Luo. Voice Artist – Dimitar Kolev, Jasmine Chambers. Website Developer – Aron Jakob Games Production Fund 2026 Sneak around and Burn it all Down! Free the people of New London from the oppressive grip of the Puppet Master in this Orwellian-inspired VR immersive sim.
Title/Opportunity Buru and The Old People
Game ELFCAT STUDIO PTY LTD NSW 2D Artist – Letoya Muraru, Tessa Rose Morecroft. Composer – Alexander Tulett. Creative Director – Benjamin Armstrong. Developer – Natthan Sharpe. Environment Artist – Emma Sjaan Beukers. Marketing Manager – Amy Potter-Jarman. Producer – Brooke Collard. UX Designer – Lucy Mutimer Games Production Fund 2026 A narrative-driven adventure game set in a vibrant anthropomorphic world, rich in Indigenous storytelling.
Title/Opportunity Criminauts
Game EXAERE SOFTWARE PTY LTD SA Composer – Haysan Morris. Developer – Axel Hoffmann. Programmer – Tony Ngo Games Production Fund 2026 Criminauts is a co-op sci-fi action game where players must build, maintain, and pilot a spaceship to survive in a hostile universe.
Title/Opportunity Innkeep
Game BOOT DISK GAMES PTY LTD WA 2D Artist – Torgeir Fjereide, Fernando Salvaterra. Composer – Filippo Beck Peccoz. Developer – Daniel Burke. Lead Artist – Ben Chandler. Marketing Manager – Chanxin Xie. Narrative Consultant – James Baillie, Assistant Programmer – Keegan Martens. Sound Designer – Philipp Sellier Games Production Fund 2026 Serve ale. Tell jokes. Rob your guests.
Title/Opportunity Intergalactic Space Princess
Game GEEIZ PTY LTD VIC Creative Director – Izzy Gramp. Programmer – Dan Rosser Games Production Fund 2026 Intergalactic Space Princess is a Hyperactive Adventure Game about Mistaken Identity and Roaming around the Galaxy.
Title/Opportunity Lone Pine
Game Bang Bang Bang Interactive Pty Ltd QLD 2D Artist – Lara Roche. Composer – Samantha Martin. Developer – Dan Yalg. Writer – Lachlan Macintosh Games Production Fund 2026 Lone Pine is a single-player, 2D adventure set in the fictional Lone Pine National Park. You play as Izzie, who has come to Lone Pine to try to photograph some of its mysterious, undiscovered 'cryptids'.
Title/Opportunity Night Shift: 1999
Game Winter Schloss Studios SA Audio Engineer – Enver Ozbecene. Developer – Georgina Owassapian. Marketing Contractor – Alex Harding. Voice Artist – Victoria Chirkova, Liam Seeds, Matthew Ellis Games Production Fund 2026 Arriving on New Years Day 1999, a vampire from a century ago must reconcile with the changing landscape of the world as she overcomes her murky past that threatens to pull her under.
Title/Opportunity SCAV
Game MANIC GAMES PTY LTD VIC Art Director – Alexander O'Dea. Creative Director – James Berkelmans Games Production Fund 2026 SCAV is a high-speed vehicular action roguelite where you drift, boost and blast through alien wastelands, chaining outrageous item synergies as you fight hordes of mutated monsters.
Title/Opportunity The Birdwatcher's Journal
Game NOBLE STEED GAMES PTY LTD NSW Lead Developer – Reuben Moorhouse. Art Lead and Marketer – Ann Li Khaw Games Production Fund 2026 Tasked to investigate a mysterious island filled with strange birds, photograph and identify them to figure out the secrets of the island and what happened to the researcher that came before you.
Title/Opportunity Untitled BYTEr Project
Game BYTER PTY LTD QLD 3D Artist – Aidan Clark. Animator – Zev Edward Donovan. Designer – Shaun Shepherd Games Production Fund 2026 BARE-KNUCKLE your way through rooms of enemies, clobbering their limbs off to keep your heart from exploding in this MELEE-ONLY BOOMER-SHOOTER. Claw your way back floor by floor with body-mod upgrades to kill those who stuck that BOMB IN YOUR CHEST.
Title/Opportunity Untitled SporkTank Project
Game SPORKTANK PTY LTD VIC 2D Artist – Lachlan Monaghan. Consultant – Dean Baron. Creative Director – Martin Stradling. Lead Artist – Joy Ferrentino. Marketing Manager, Project Manager – Grace Ferrentino Games Production Fund 2026 Explore a beautifully crafted immersive world, solve puzzles for the inhabitants using your unique abilities, take your time and get distracted on the way.
Title/Opportunity Your Party Blows Ass
Game WALKY SQUAWKY PTY LTD NSW 2D Artist – Matthew Davis. 3D Artist – Damian McGivney. Composer – Chris Bakic. Developer – Hugh Guest. Character Concept Artist – Rachel Marriott. Environment Concept Artist – Nicholas Sycamore-Mastello. Producer – Andrew Renn Games Production Fund 2026 Your Party Blows Ass is a Conversational Hack-and-Slash Bullet-Hell about literally fighting your anxieties as you escape a party you don't want to be at

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