Funding Approvals
2025-2026 GAMES PRODUCTION
Games Production Fund
Decaying Salvage
Stasis Booth Games Pty Ltd
Genre Action, Adventure, Exploration, Horror, Puzzle, Story-driven
CEO / MD / Founder Andrew Thackray
Composer Lynden Woodiwiss
Business Development Vee Pendergrast
Platform PC
Synopsis Scavenge parts from derelict ships, solve puzzles and encounter a variety of unique enemies in this single player, fixed camera sci-fi horror game!
Little Ruin
Lucernal Pty Ltd
Genre Adventure, Casual, Exploration, Story-driven
Creative Directors Mark Fenollar, Fiona Johnson
Lead Programmer Ben Rolfe
Graphic Designer Maria Montes
Composer Ken Murray, Nick Batterham
Character Artist Anna Tutova
Programmer Max Cahill
Sound Designer John Kassab
Concept Artist Pavel Elagin
Consultant Robert Reid, Ben McKenzie, Meredith Hall, Rufus Kubica
Platform PC
Synopsis Little Ruin is a story about growing up, difficult choices, and belonging.
Delverium
Sagestone Games Pty Ltd
Genre Open World Survival Craft, Farming Sim, Adventure, Multiplayer
Primary Developer (Design, Programming, Art) Scott Lowther
Producer Charlotte Lowther
Audio Director Jeff van Dyck
Programmer Mark Taylor
2D Artist Angus Coolan
Community Manager Zanthia Lowther
Platform PC, Steam Deck
Synopsis Delverium is a survival sandbox fantasy adventure for up to 8 players blending exploration, farming, crafting, settlement building, and dungeon crawling in a vast procedurally-generated world. Players can gather resources, build shelters, tend crops, recruit NPCs, and venture into dangerous dungeons as they explore the land and uncover a deeper secret.
Ascent of the Last Colossus
DOBDOB COLLECTIVE
Genre Action, Adventure, Exploration, Platformer, Story-driven
Creative Director Daniel Ferguson
Writer Luther Wilson
Platform PC, Linux, Mac
Synopsis Ascent of the Last Colossus follows the story of a being sent from beyond the stars, tasked with freeing the last surviving colossus. What was once a world where all worshiped the colossi, is now a world where only one remains, being drained of its power to sustain a civilisation destined to fail.
Parasensor
Ghoulish Pty Ltd
Genre Adventure, Horror, Story-driven, Mystery
Creative Director Michael Krekelberg
UI Artist & Graphic Designer Monica Keeler
Character Artist Chantel Eagle
Environment Artist Perseus Harris
Narrative Designer Cecile Richard
Composer Miles Lee
3D Artist Asha Waterman
Marketing Manager & Musician Danna Yun
Platform PC
Synopsis Investigate the mysteries of Marisol's city and her psyche, where grotesque creatures are the least of her problems.
Huedini
JuiceGoose Games
Genre Action, Roguelike
Artist, Animator, Programmer Joshua Cornell
Sound Designer Maize Wallin
Platform PC
Synopsis Huedini is a COLOUR-MATCHING action roguelike where the player swaps hues to absorb enemies, cast spells, and survive chaotic bullet hell encounters.
Frostliner
GaneDev Studio Pty Ltd
Genre Building, Management, Strategy
Lead Artist Josiah Ward
Lead Programmer Elizabeth Haynes
Lead Developer Nathan Gane
Platform PC, Linux, Steam Deck
Synopsis Take command of a nomadic train city hurtling through a war-ravaged frozen wasteland. In this survival city builder on rails, gather survivors, scavenge resources, and do whatever it takes to keep the engine running and stay ahead of the frost.
Project Callisto (Working Title)
Fictive Enterprises (trading as Summerfall Studios)
Genre Adventure, Comedy, Management, Role-playing, Story-driven, Strategy
Creative Director David Gaider
CEO / MD / Founder Liam Esler
Executive Producer Elie Young
Art Director Benjamin Ee
Developer Alissa Vovers
Platform PC
Synopsis An RPG where every job needs a mastermind, the right talent, and someone reckless enough to pull the lever. Build your crew, crack the score, and vanish with the prize.
Grove Keeper
Steep Summit Studios
Genre Building, Strategy
Technical Director Brendan Votano
Creative Director Billy Green
3D Artist Skylar Judd
Animator Willow Kable
Platform PC
Synopsis In this Dark-Fantasy, RTS game, you play the role of a Forest Deity protecting your Grove against an onslaught of loggers, poachers and warriors. Use your powers to grow trees, summon guardians, set traps, and employ magic to defend, and eventually conquer your human oppressors.
TOYA
THE RND DEP PTY LTD
Genre Adventure, Casual, Experimental, Exploration, Platformer, Puzzle, Minimalist
Technical Director Rupert McPharlin
Creative Director Daniel D'Cruz
Composer Chris Norton
Platform PC
Synopsis TOYA is a minimalist puzzle game that is always bigger than you think...
Foe
Hyper Foe Studios
Genre Action, Adventure, Platformer, Story-driven
Artist and Narrative Designer Sarah Harper
Producer Debbie Steer
Designer and Animator Tom Barkel
Programmer and Composer Andrew Quizon
Animator Richard Chhoa, Christian Barkel
Platform PC, Linux
Synopsis When a low level Foe learns he's destined to fall at the hands of a prophesied hero, he embarks on a destructive and chaotic rampage to defy his destiny. Foe is a fast paced 2D/3D side-scroller hack and slash set in a dark fantasy world on the brink of destruction.
Emerging Gamemakers Fund
Drawing Dead
LEVI PAUL GOESSLING
Genre Deckbuilder, Roguelike
2D Artist Maxwell Arch
Solo Developer Levi Goessling
Platform PC, Linux, Mac
Synopsis His Unholiness the Devil cordially invites you to a game of cards. In Drawing Dead, harness the power of demons and engineer your deck into an infernal scoring machine.
Tracking Numbers (Working Title)
Wan Hei Vincy Chan
Genre Casual, Exploration, Role-playing, Story-driven, Visual Novel
Consultant Jackson Michael
Creative Director Wan Vincy Chan
Platform PC
Synopsis Deliver mail as a new courier recruit. Uncover the community’s stories before they disappear with the looming redevelopment project.
Foodomina
Lumelli Studios Pty Ltd
Genre Action, Adventure, Experimental, Exploration, Role-playing, Story-driven, Wholesome
Creative Director Irini Melas
Lead Programmer John Engstrom
Composer Callum Lee Gow
Sound Designer Isabella Verduci
Narrative Designer William Hinz
Platform PC
Synopsis Foodomina is a Story Rich Food vs Mould themed RPG, where you play as personified Food Girls in their cosmic battle against Mould People. But Mould People used to be Food People... maybe there's another way?
Untitled Project
Meredith Hall
Genre Casual, Comedy, Simulation
Programmer Cherie Davidson
Creative Director Meredith Hall
Technical Artist Andrew Mendlik
Designer Tana Tanoi
UX Designer Christopher (Bam) Harrison
Platform PC
Synopsis A job simulation/block-drop game inspired by the chaos of a common household chore.
Broken Bones
Hamish Lockwood
Genre Adventure, Platformer, Puzzle
Creative Director Hamish Lockwood
Technical Director Josué Candela
Platform PC
Synopsis An atmospheric retro-style 3D platformer. Break and recombine your skeleton to solve thoughtful puzzles and guide other souls through the afterlife.
Cloudlings
Middle Space Games Pty Ltd
Genre Building, Simulation, Strategy, Survival, Pixel-Graphics
Lead Artist Ben Fowler
Lead Programmer Harrison Stitt
Composer Jordan Stitt
Platform PC, Mac
Synopsis Build, explore, and shape your sky island, while uncovering the strange secrets of the Cloudlings.
Cyberpedia
Christopher George Erickson
Genre Point and Click, Puzzle
Lead Design Chris Erickson
Sound Designer Callum Tham, Max Kearney
Platform PC
Synopsis Cyberpedia is a retro point-and-click puzzle game where you explore a long forgotten virtual museum built on the 90s internet. Booting this game up 30 years later, you must restore exhibits to their former glory as you work to undo the damage done by AI.
On The Hearth
Crystal Chemello
Genre Puzzle, Story-driven, Deduction
3D Artist Crystal Chemello
Programmer Daniel Tan
2D Artist Maggie Buckley
Narrative Designer William Hinz
Designer Willow Kennelly
Platform PC
Synopsis On The Hearth is a deduction driven mystery game about decoding magic, crafting potions, and banding together with your rag-tag village against an encroaching church-led crusade.
Dungeon Pizza
Louis Van Dyke T/A Growing Games
Genre Simulation, Cooking; Minigame Compilation
Illustrator / Concept Artist Elly-Rose Burrowes
Programmer / Producer Louis Van Dyke
Animator / Illustrator Maggie Buckley
Game Designer / Composer / Sound Designer Oscar Jemmott
Concept Artist Sam Davis
Platform PC, Steam Deck
Synopsis A cooking game with a fantasy twist! Knead the dough, spread the sauce, and prepare… the rat chunks?! Open your own pizzeria deep inside a dungeon, serving weary adventurers who come to rest and refuel between their quests and bounties.
In Love and War
3AM Sunset Pty Ltd
Genre Puzzle, Strategy, Character-driven
Lead Artist Emmie Jewel
Lead Programmer Fallou Sokhna
Creative Director Peter Botev
Platform PC, iOS, Android
Synopsis In Love and War is a narrative chess game where your tutorial guide is working against you, and winning means learning when to stop following the rules.
Club Rat
The Sequence Group Pty Ltd
Genre Action, Adventure, Platformer, Story-driven, Soulslike
Creative Director Ptolemy Culvenor
Art Director Luke Bicevskis
Producer Charlotte Galvin
Consultant Cherie Davidson
Platform PC, Xbox Series X/Xbox Series S, PS5
Synopsis Club Rat is a 2.5D soulslike where you play as a piece of toilet graffiti on an adventure through the walls and stickers of a multi-floor nightclub.
Elemental Merchant
Zaapp Games
Genre Management, Dungeon Crawler
CEO / MD / Founder Jericho Diputado
Platform PC
Synopsis Traverse anomalous dungeons filled with elemental creatures. Loot, craft, and trade your spoils - all to fulfill your cosmic quest.
Maycrest Heights
Cat/Shark Pty Ltd
Genre Adventure, Comedy, Exploration, Point and Click, Puzzle, Story-driven
Producer Sarah Ames
Designer Chris Grierson
Programmer Matt Lisson
Platform PC, Mac, Xbox Series X/Xbox Series S, PS5
Synopsis Move in. Unpack. Meet the Neighbours. Repeat...
The Council
Hamish MacDonald
Genre Deckbuilder, Strategy, Multiplayer - Online & Local
Lead Developer Hamish MacDonald
Lead Animator Kurt Duane
UX Designer Kitty MacDonald
Platform PC, Mac
Synopsis The Council is a fast-paced multiplayer deckbuilder centering strategic negotiation and intrigue in an alien society. Players must maneuver to construct a deck that can achieve their secret objectives, while taking care not to tip their hands too soon.
Syzygy (Working Title)
ENQ OFFICE PTY LTD
Genre Building, Rhythm, Story-driven
Artist, Game Designer Laura Szyman
Programmer Bryn Murrell
Producer, Writer, Sound Designer Jack Murray
Platform PC, Linux, Mac
Synopsis Play the oddball wizards of prehistory as they invent the first magic, build towers, ponder orbs, and accidentally disturb a strange and terrible power.